December 22 Update & Fixes

Dread Dawn

This is an open-world zombie survival game set in a quarantined city. You play as a student left behind due to missing the evacuation convoy. Together with classmates and other survivors, you must defend the school, survive, and await rescue.

Expanded the types of supplies that can be found when teammates go out searching; toy cars can now be found (at a low probability, with more item types to be added in the future). Adjusted the power and firing rate of the flamethrower turret to maintain game balance and make the zombie horde tower defense more challenging. Removed the screen blur effect when the main character operates the flamethrower turret, enhancing the gameplay experience. Modified the resurrection logic of the zombie horde during school episodes. More types of zombies have been added, which will vary according to the horde’s level. Adjusted the item refresh probabilities for some furniture boxes to enhance the diversity and rationality of item spawns. Added the ability to find pacemakers in hospital medical kits, increasing the variety of items that can be refreshed. Fixed an issue where the main character could be attacked by spitting zombies while in stealth mode in director mode. Modified zombie health in normal difficulty to improve balance during supply exploration. Removed the stun effect of firearms on giant charging zombies to increase the game’s challenge. Reduced the stopping power of bullets against larger zombies to enhance the intensity of chases. Fixed an issue where holding the mouse button for a heavy attack and then quickly pressing the left mouse button might sometimes cancel the attack, optimizing the combat experience. [img]{STEAM_CLAN_IMAGE}/42699193/e49c35633b3005be6ebb1247ac3e91c186523fb8.png[/img]