December 11 Update & Fixes

Dread Dawn

This is an open-world zombie survival game set in a quarantined city. You play as a student left behind due to missing the evacuation convoy. Together with classmates and other survivors, you must defend the school, survive, and await rescue.

Modified the mission to rescue students in the teaching building by reducing the number of students that need to be rescued, making them easier to find. Changed the trigger logic of the mission system to make it more stable and less prone to errors. Optimized the mission system code, reducing the workload of some missions and lowering the burden on the computer. Modified the background images of the inventory and teleport buttons in the teammate interface to make it easier to locate the buttons. Adjusted the design of the dark flow in the lower left corner of the mini-map to enhance visual effect, making it easier to see the button location. Fixed an issue where the system search would not stop during missions. This issue was related to multithreading and occurred on certain computers. Resolved the problem of missing harvesting sound effects when using melee weapons to harvest crops. Fixed an issue where white square display errors occurred when loading save files in director mode on certain computers. Director mode will now automatically load missions and random events onto the map after being exported as a regular save. Added fire hydrants and flames to some streets in the southeastern part of the East District, diversifying gameplay. [img]{STEAM_CLAN_IMAGE}/42699193/371824f37777b420721ed4075e18d7ee86f964b6.png[/img]