CURE LIVE Update 2.2

Codename CURE

Codename CURE is a first person, co-operative zombie game with support for up to five players, providing dynamic, fast-paced zombie fragging with both objective, and survival-based missions.

An update to Codename CURE has been released ***SERVER ADMINS WILL NEED TO UPDATE ASAP*** [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/9435452/f43a2917cc9fd0bfd0af3a67dedb44945d815abb.jpg[/img] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/9435452/24d00a15d35e74d339b33cb786656a9e104af73a.jpg[/img] Changes in this version (since 2.1): ======================== New remastered bomb escape map Flatline! Fixed a number of exploits / bugs on exsisting bomb escape maps - special thanks to @stillunt1tled for pointing out most of these issues Made the sentry non-solid to players - in an effort to reduce potential exploits, and eliminate door block trolling Standing on a zombies head causes it to die, to eliminate zombie jump exploits Re-programmed lifts to properly kill players that attempt to block them Fixed sniper scope showing for other weapons after a disconnect while zoomed in ======================== Patch 29/04/17 ======================== Fixed a number of issues with flatline including: - Third guidence node not activating during the escape - First door opening/looping sound glitch - Optimisation of explosion fire/smoke to improve framerates Added italian translation courtesy of: ZombieFake ======================== Patch 14/05/17 (2.2.1) ======================== Optimisation / minor fixes for all official maps ======================== Patch 18/05/17 (2.2.2) ======================== Rolled back new zombie attack system (as was causing some players to take excessive damage "from nowhere") ========================