Hey all I am seriously excited to announce that update 1.3 is here! With this update comes an entire overhaul to the game. Here is a list of changes.
-UI Changes-
-Completely changed the UI.
-Added in faction select. (In the future each faction will have different stages to match their theme.)
-Removed freeplay.
-Added in stage selection. (In the future each stage will have a different theme.)
-Moved stuff around in the controls menu to look more clean and readable.
-Level is displayed under character.
-Added Emerald Counter.
-Gameplay Changes-
I completely reworked how the game plays. Here is the list of big changes.
-Removed Canny.
-Heroes can now level up. (Stats increase upon leveling up.)
-Replaced Dash, Light, and Dodge animations for Henward.
-Added three new abilities to Henward.
-Added in ability timer. (You can use abilities after the timer has gone down. Resets after use.)
-Added Five new enemies.
-Added boss timer. (Boss spawns after the timer is depleted. After defeated the timer resets.)
-Added Voided Emerald. (Destroy after collecting 1200 emeralds to win.)
-Removed The Old Dune King. (Will be reworked in the future.)
-Added Emerald Overseer. (Stands above Voided Emerald and destroys it.)
That is just a list of the big changes. There is so much that was changed that I cannot list everything here. There is so much planned and this update has laid out the groundwork for future updates.
Here below is a roadmap for the next updates.
-More enemy variants for the emerald faction.
-Removing certain bosses from the boss pool.
-Adding two more stages to the Emerald Faction.
-Brainstorming on more factions.
-Adding more heroes with abilities.
I hope you enjoy the new update as it took a long time to make. The new game mode took lots of time and planning.
If you would like to leave any sort of feedback please leave a comment here!
Have a wonderful day!
- Alex :)