[Cross-Play Support] Official Version Release!! [Patch Notes]

TrinityS

TrinityS condenses the thrilling elements of MMO RPG endgame encounters into a white-knuckle, "Boss Rush" cooperative online action game for up to three players. Skip the MMO level grind and face off against fearsome foes that require precise coordination to defeat!

Dear brave challengers facing mighty bosses, This is the TrinityS development team. Thank you very much for playing the early access version of "TrinityS" on a regular basis. After a long hiatus in updates, we are pleased to announce the start of the implementation of [b]cross-play[/b] and the release of the [b]official version[/b]! With this update, "cross-play" has been implemented, allowing you to play TrinityS not only on the Steam version (PC version) but also with players on the console version (hereinafter referred to as the CS version). [list] [*]Cross-play support [*]Addition of "Recently played players" [*]Addition of communication phrases [*]Adjustment to existing skills [*]Discontinuation of cloud saves [*]Bug fixes [/list] Please see below for details. [hr][/hr] [h2][b]Update[/b][/h2] Due to the implementation of cross-play, the content that will be updated may vary depending on the platform, so we have added [PC] [CS] notation to each item. [h3][b]Cross-Play Support![/b][/h3] [img]{STEAM_CLAN_IMAGE}/41603269/865ec596e0dbfb21c4f7bc94a2de24e39adcd131.jpg[/img] "Cross-play" has been implemented, allowing players from different platforms to join forces in battle. Additionally, some UI elements have been changed. [list] [*][h4][b]Addition of Platform Icons [PC] [CS][/b][/h4] Icons indicating which platform the player is accessing from have been added to the lobby and battle screens. [img]{STEAM_CLAN_IMAGE}/41603269/96a535815b4eb2bebb055dc4e4c855d247060944.jpg[/img] [*][h4][b]Shortened Lobby ID [PC] [CS][/b][/h4] The lobby ID used for lobby searches have been shortened. [img]{STEAM_CLAN_IMAGE}/41603269/5154bce09f0d3faa3a9291433d39a51ecd501e1c.jpg[/img] [*][h4][b]Discontinuation of the "Invite Friends" [PC] [CS][/b][/h4] [img]{STEAM_CLAN_IMAGE}/41603269/50cbc7a1ea9bd56d957f9cfaf9065d993f6ae0db.jpg[/img] The "Invite Friends" option has been removed from the lobby screen. Please use "Find the lobby" using "Lobby ID" when playing with friends. [*][h4][b]Addition of Item to Options [CS][/b][/h4] [img]{STEAM_CLAN_IMAGE}/41603269/da94ff3fb7faa5a3dd53aeae3327f57560388707.png[/img] You can now toggle the cross-play function on/off. If it's off, matching with players on different platforms will be rejected. Please check this item if you are unable to match with CS version players. [/list] [h3][b]Addition of "Recently played players"[/b][/h3] [list] [*][h4][b]You can check played players and also block or report them [CS][/b][/h4] [img]{STEAM_CLAN_IMAGE}/41603269/a5d98412158caa63c0f2cb3e9bc67626b46095d7.jpg[/img] [/list] [h3][b]Addition of Communication Phrases[/b][/h3] [list] [*][h4][b]Communicate about skills! [PC] [CS][/b][/h4] [img]{STEAM_CLAN_IMAGE}/41603269/a04ddc5593b34910fb5e359f28494f12be264c9a.jpg[/img] You can now communicate the skills you possess and the number of mana points you have. The content of the communication will change depending on the state of the skill (cool time, lack of mana, available). We have also made adjustments to existing communication phrases. [/list] [h3][b]Adjustments to Existing Active Skills[/b][/h3] [b]Knight[/b] [list] [*] Decreased mana cost of "Sword Edge" Mana Cost: 4 ⇒ [b]2[/b] [*] Reduced base damage of "Sword Edge" Damage: 300 ⇒ [b]200[/b] [*] Decreased cool time of "Ultimate Force" CoolTime: 40 sec ⇒ [b]30 sec[/b] [*] Modified the effect of "Ultimate Force" Old: [strike]Attack the enemy with damage equivalent to the hate value accumulated on you. After the attack, your own hate value is reduced to 0.[/strike] New: [b]Attack the enemy with damage equivalent to the hate value accumulated on you.[/b] [quote=GD] We have removed the effect of reducing hate value to 0. This allows knights who continue to participate in battles to deal stable damage. However, there is a limit to the base damage, and it does not increase indefinitely. [/quote] [/list] [b]Priest[/b] [list] [*] Added effect to "Presto" Old: [strike]For 10 seconds, "Attack Haste" is granted all players.[/strike] New: For 10 seconds, "Attack Haste" is granted all players. Reduces everyone`s skill cool time by 20%. [quote=GD] Adjusted to a skill that can contribute more to the party. [/quote] [/list] [b]Wizard[/b] [list] [*] Modified the effect of "Flame Aura" granted "Fire Boost" Old: [strike]"Fire Boost" Damage dealt is increased by 10% and fire damage is increased by 50%.[/strike] New: "Fire Boost" Increases fire damage by 60% and grants "Ignited" to normal attacks. [quote=GD] Adjusted to a more versatile effect, perfect for fire damage. [/quote] [/list] [h3][b]Discontinuation of Cloud Saves[/b][/h3] [list] [*][h4][b]We have temporarily stopped cloud saves due to the implementation of cross-play [PC][/b][/h4] Save data will be saved in the local save folder. [/list] [hr][/hr] [h2][b]Bug Fixes[/b][/h2] [list] [*] Fixed an issue where the hate value reset display was not functioning properly after multiplayer play. [*] Corrected some translations. [/list] [hr][/hr] We sincerely apologize for the long wait! Thank you very much for your numerous feedback, opinions, and support. We look forward to your continued support for "TrinityS" in the future.