Trolley Problem, Inc. is a darkly comedic narrative game based on real-world philosophical papers, in which you are asked to make a series of impossible choices from two awful answers. Wrestle with your moral compass, decide the fate of millions – and compare your choices with the rest of the world.
Hi all, it's Sam Read-Graves once again – developer of Trolley Problem, Inc.
We have just put out an update with a load of feedback from the community, some optimisations, a few bug/language fixes and best of all a summary of your playthrough in the credits!
Being able to see just how many people you killed and how much you agree with the others around the world in the credits is a great end to the experience and something we have wanted to implement for a while now, just different launch-y bits got in the way! When you replay with friends and family make sure to look out for it! Also, remember if you play with someone else your results will be compared on each level end screen!
To my knowledge, from going through all the Steam comments, twitter messages and emails we've fixed all the problems which have popped up BUT as with all games there will be something new at some point, so if you see anything 'odd' then let me know and I will look into it. The fastest way is on Twitter, @samreadgraves, DMs are open.
I look forward to hearing from you, and thanks again for playing!
Best,
Sam xoxo
PS: If you've enjoyed your experience with the game, please do leave a positive review here - it really helps!