Crash Test Buddy Patch

KitHack Model Club

Developed by the creator of the original Kerbal Space Program, KitHack Model Club is a physics-based model building sandbox that offers limitless freedom for you and your friends. Design, build, battle, fly (and crash!) your very own RC vehicles, or experiment with over 2,400 ready-made vehicles!

Hey, KitHackers! We're happy to announce a new patch that adds new content to the game alongside a range of bugfixes and quality of life updates. Check out the notes below to find out more. [h3][b]CHARACTERS[/b][/h3] [list] [*] Meet Buddy, your new Crash Test Companion. He's ready to jump into that dea-- erm, worthy vehicle you just built. He's clearly nodding in approval. [/list] [img]{STEAM_CLAN_IMAGE}/43865341/7754c5a050cc721bfef991b6a86b961725a2280a.jpg[/img] [h3][b]SCENARIO EDITOR[/b][/h3] [list] [*] Added several new Props to the Scenario Editor: including full-size buildings, cargo containers, large ramps and track parts [/list] [h3][b]GAMEPLAY[/b][/h3] [list] [*] The game now supports headtracking via TrackIR. [*] Fixed not being able to interact with parts in the Inspect Vehicle view [*] Fixed a softlock when spectating on a remote vehicle that gets sent to the Vehicle Editor. [*] Fixed Under the Radar mission progress state conflicting with the Downward Dive mission. [*] Fixed spent Solid Rockets not causing the vehicle to be considered refuelable. [*] Tweaked damping for autotrim roll axis (to make it damp more at higher speeds) [*] Increased the server/client clock sync message frequency to 5Hz (from 1), for less noticeable corrections in time-based systems. [/list] [h3][b]PARTS[/b][/h3] [list] [*] Fixed mirroring for the Structural Pylon Part [*] The Structural Pylon part no longer has a stack node, but has a new bottom surface node. [*] Fixed soft-lock caused by a missing bulkhead profile for the Headlight parts (when attaching to an adaptive fuselage). [*] Clear plastic material is now much clearer, for improved visibility from FPV. [*] The basic wooden beam parts are now shape-tweakable. [*] Added two new basic wooden parts: Round Dowel and Flat Plate, both also able to morph. [*] Added new Large 2-bladed Propeller. [*] Added new smaller, flatter Battery. [*] Battery masses and capacities adjusted for more consistent mass ratios across all models. [/list] [h3][b]UI[/b][/h3] [list] [*] Added a new menu [F9] that allows switching various different vehicle system visualizations: including Aerodynamics, Internal Stresses, Volumetrics, and more. [*] Updated thumbnails for Starfinder, HMS McBoatface, MudMog and SeaFury stock vehicles [/list] [h3][b]VEHICLE EDITOR[/b][/h3] [list] [*] Added new Drivetrain category. [*] The CV Joint part now lives in a subcategory of its own. [*] Suspension parts are now categorized as 'suspension' instead of being under 'transmission' [*] Organized the parts under Propulsion, Drivetrain and Undercarriage a little better. [*] Fixed an issue where morphing symmetry counterparts could be moved out of position when tweaking the shape in the Vehicle Editor. [*] Re-linking a compound part (struts, CV Joints) now shows a message if there are no eligible parts to select (instead of leaving the game in a softlock state) [*] Added new control hints when a Part Selector operation is in progress. (re-linking struts/joints, Root tool, placing Action Figures) [/list] [h3][b]GRAPHICS[/b][/h3] [list] [*] Fixed a glitch with ocean foam during floating origin shifts. [*] Disabled an unnecessary bright light that was lit in Internal View. [*] Fixed Internal View not working while the vehicle has collision safety (after spawning or releasing) [*] NPC Traffic should now move more smoothly when MP if the server/client clocks are running at different rates (ie if either one is lagging) [/list] [h3][b]SCENERY[/b][/h3] [list] [*] Fixed violently shaking trees in the main menu. [*] Removed submerged trees around southwest-most area of the map. [*] Fixed LOD glitch with the beige 'fishtail' parked cars. [*] Adjusted placement and scale range for palm trees around the map. [/list] [h2][b]NEW BUNDLES[/b][/h2] [h3][b]FIGHT & FLIGHT BUNDLE[/b][/h3] Tear through the skies, build awesome planes and dogfight in the clouds with a brand new bundle. Bundle includes KitHack Model Club, SimplePlanes and Bomber Crew. https://store.steampowered.com/bundle/41513/Fight__Flight_Bundle/ [h3][b]YOU SUCK AT KITHACKING BUNDLE[/b][/h3] Look, we know your piloting skills are on point. But, how is your driving under pressure? How is your parking when chaos surrounds you? Are your skills transferrable? Find out with the You Suck at KitHacking bundle. Bundle includes KitHack Model Club and You Suck at Parking. https://store.steampowered.com/bundle/41512/You_Suck_at_KitHacking_Bundle/ Happy KitHacking! Follow us on [url=https://twitter.com/KitHackMC]Twitter (X)[/url], and join us on [url=https://discord.com/invite/qtx6tUbDyW]Discord![/url] [b]Floating Origin Interactive and Curve Games[/b]