Content Update 2 Hotfix

Stop Dead

A rogue AI is hell-bent on destroying its creators and has swept you up in its plans. Use your superhuman abilities to run, jump, slide, and pull hundreds of objects as projectile weapons to blast everything in your path in this funny and chaotic first-person telekinetic brawler, STOP DEAD.

Thank you for playing Stop Dead! [i]Items with a ๐Ÿ›‘ emoji are things found or suggested by the community![/i] [i]Items with a โ— emoji indicate that the change caused a leaderboard to be wiped.[/i] [i]Wipes for affected leaderboards will happen after things have had time to settle.[/i] [olist] [*] Kai should now stub her toe less [*] Kai should be more gentle when dropping things now [*] Vault can no longer trigger while sliding [*] Walkable floor angle while sliding is now lower [*] Eased up on climb angle values [*] Good Boy no longer explodes barrels, damaging himself [*] Adjusted the placement of some meshes in In Motion [*] The Laser Sword had a larger damage zone after being thrown [*] Fixed paintings falling off into space when they take damage while held [*] Umbrella is MORE POWERFUL [*] Explosive barrels are now immune to Melee damage. [*] Easy Mode is now even easier [*] ๐Ÿ›‘ Fixed focus loss and mouse loss issues with the new Easy Mode prompt. [*] โ— Fixed an issue with Going Under that made it more skippable than it should be. [*] Removed an unnecessary button/door combo in Gap [/olist]