Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
With this update the Windows and Mac versions get modernized and receive improved support for HiDPI displays and multiple monitors. There are also a number of new features like new magic items, a better Markgraf and AI improvements.
[b]General changes[/b]
[list]
[*] 3 new magic items
[*] Malefic Markmeisters can get to level 2 with mastery rituals
[*] AI tries to avoid getting too large armies
[*] Fix for no message when finding magic item
[*] Size 9 can move aside size 1 immobiles
[*] Turn port to ruined port when reduced
[*] Mages could target fliers with earthgrip and similar spells
[*] Larger maximum packet size for network
[*] New start option: --multisample
[*] Soul Scythe was not a unique item
[*] Dead trees should not sway in the wind
[*] Typos fixed
[*] More eyes for swamp god
[*] Harpies were not female
[*] More stat fixes
[*] New hint
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[b]Modding changes[/b]
[list]
[*] New recruitment mod command "recxcost "
[/list]
[b]Mac OSX changes[/b]
[list]
[*] Library update SDL -> SDL2
[*] Improved support for HiDPI displays and multiple monitors
[*] Now requires a more modern version of OS X (10.12 or later)
[/list]
[b]Windows changes[/b]
[list]
[*] Library update SDL -> SDL2
[*] Improved support for HiDPI displays and multiple monitors
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