Conquest of Elysium 4.24

Conquest of Elysium 4

Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

This update brings a few new magic items and makes the start a little easier for the Markgraf that now gets a small graveyard near his home. Certain exceptional event like hordes of inferno controlled demon being in Elysium, can now postpone a player victory until it has been dealt with. Also a bunch of bug fixes and modding improvements. [b]General changes[/b] [list] [*] Inferno and other exceptional events can disallow player victory [*] 3 new magic items [*] Cursed scrolls [*] New terrain: Small graveyard [*] Markgraf starts with small graveyard [*] Twiceborn can now get level 1 ghost necromancers [*] AI Baron don't drain iron bogs [*] Some High Cultist rituals never failed like they should [*] Slightly increased chance for Frost Giants [*] Iron Scorpion got poison for its stinger [*] Walking through lava and dying didn't work properly in network games [*] House ruins will now have living villages in Hades [*] Enchanter Portals cannot be created on portal squares [*] Tower of the Elements no longer has fungus income [*] Massive Boulder siege weapon now has longer range [*] Cannot tunnel diagonally [*] Tunnel MP cost 6 -> 5 [*] Warlock Greater pact cheaper for level 3 warlocks [*] Instant message and sound when finding unguarded magic item [*] Legion of Gods slightly more powerful [*] Reduced HP for Oracles [*] Kappa can use weapons [*] Shikome has spirit sight [*] Always a sealed chamber in dark ages [*] Coral Tower was not a water square, fixed [*] Increased max number of items in a square [*] Didn't get message when finding items in unoccupied square on network [*] Could not always use void portals [*] Typos fixed [/list] [b]Modding changes[/b] [list] [*] Max nbr of rituals per commander 32 -> 48 [*] Max number of rituals 1000 -> 1500 [*] Map editor now scrolls square names too [*] Shops upgrading commanders caused a crash, fixed [/list]