Conan Unconquered Game Update (Patch Notes for 11.06.2019)

Conan Unconquered

From the Command & Conquer veterans at Petroglyph comes the first ever survival RTS set in the savage world of Conan the Barbarian. Play solo or team up in multiplayer in Conan Unconquered’s action-packed co-op Mode where you build a shared stronghold and fend off the hordes together.

Good Morning to some and Good Evening to others! More improvements inbound, details below: ~[i]GENERAL[/i]~ [list] [*] New UI created for hero selection at scenario/map select screen. [*] Placement of structures no longer slows down FPS while grid is shown. [*] Fix for units being unable to move if they exit a guard tower too close to a wall. [*] Player is now prevented from building structures on top of summoned snakes, skeletons and spiders. [*] Adjusted attack range and settings to fix instances of Shem Asshuri’s attack damaging targets through walls. [*] Fixed issue with missing particle on corpse when player units die due to fire. [*] Fixed issue with Kalanthes heal visual effects not playing. [*] Adding lightning effect to show connection between Custodian of Yoth and Healing Stone. [*] Fixed issue with King Spiders in custom 10 wave matches not properly blocking structure placement. [/list] ~[i]MISC[/i]~ [list] [*] Solved issue where remapping an existing key to another key would cause two key actions - one for the press and one for the release. [*] Fixed bug where the game could go into an infinite loading screen if the server is on a slow machine. [*] Fixed bugs with the attack waves and the announcements being incorrectly displayed & announced. [*] Crash bug fixed when attempting to place structure (rare). [*] Fix for two issues (one loading, one saving) which would cause a crash in some cases. [*] Character Select Screen: Fixed player being able to select their character after launching the game in single player. [*] Character Select Screen: Fixed tooltips not appearing on locks and host selected icons. [*] Character Select Screen: Fixed bug that guest player’s displays on the host machine didn’t reset when the guest left a game. [*] Fixed bug where the allied player’s selected symbol would not be set properly when the allied player selected a character that is locked for the local player. [*] Fixed crash issues with mid-movie audio device removal/changing, plus Alt-F4 game fast process terminate shutdown. Basically, if you exit the game or plug in headphones during a video playback, the game would crash. [*] Numerous localization / text issues in languages other than English. [/list]