From the Command & Conquer veterans at Petroglyph comes the first ever survival RTS set in the savage world of Conan the Barbarian. Play solo or team up in multiplayer in Conan Unconquered’s action-packed co-op Mode where you build a shared stronghold and fend off the hordes together.
Good Morning to some and Good Evening to others! More improvements inbound, details below:
~[i]GENERAL[/i]~
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[*] New UI created for hero selection at scenario/map select screen.
[*] Placement of structures no longer slows down FPS while grid is shown.
[*] Fix for units being unable to move if they exit a guard tower too close to a wall.
[*] Player is now prevented from building structures on top of summoned snakes, skeletons and spiders.
[*] Adjusted attack range and settings to fix instances of Shem Asshuri’s attack damaging targets through walls.
[*] Fixed issue with missing particle on corpse when player units die due to fire.
[*] Fixed issue with Kalanthes heal visual effects not playing.
[*] Adding lightning effect to show connection between Custodian of Yoth and Healing Stone.
[*] Fixed issue with King Spiders in custom 10 wave matches not properly blocking structure placement.
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~[i]MISC[/i]~
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[*] Solved issue where remapping an existing key to another key would cause two key actions - one for the press and one for the release.
[*] Fixed bug where the game could go into an infinite loading screen if the server is on a slow machine.
[*] Fixed bugs with the attack waves and the announcements being incorrectly displayed & announced.
[*] Crash bug fixed when attempting to place structure (rare).
[*] Fix for two issues (one loading, one saving) which would cause a crash in some cases.
[*] Character Select Screen: Fixed player being able to select their character after launching the game in single player.
[*] Character Select Screen: Fixed tooltips not appearing on locks and host selected icons.
[*] Character Select Screen: Fixed bug that guest player’s displays on the host machine didn’t reset when the guest left a game.
[*] Fixed bug where the allied player’s selected symbol would not be set properly when the allied player selected a character that is locked for the local player.
[*] Fixed crash issues with mid-movie audio device removal/changing, plus Alt-F4 game fast process terminate shutdown. Basically, if you exit the game or plug in headphones during a video playback, the game would crash.
[*] Numerous localization / text issues in languages other than English.
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