Bud Spencer & Terence Hill - Slaps And Beans 2

After the shipwreck in Africa, Bud and Terence save a village from criminals and make their way home on a raft loaded with bananas. But of course it wouldn't be a Bud and Terence adventure if everything went according to plan.

[img]{STEAM_CLAN_IMAGE}/43838708/576b09b0a477aea2571d0a20ccb9278bdc0c801b.png[/img] [b]NEW FEATURES[/b] [list] MacOs and Linux support. [/list] [b]BUG FIXES[/b] [list] [*]Minigame Binge: Simplified an Easy mode by slowing down enemy reaction times. [*]Fixed an error at the end of the CIA Level that prevented choosing subsequent levels from the map. [*]Level Village: The CPU no longer follows the player on the pier. [*]Minigame Bananaboat: Improved UI to display the percentage of remaining bananas. [*]Minigame Binge: Replaced score fonts with pixel art fonts and improved effects when scoring points. [*]Minigame Training: If all human players lose, the match now ends immediately in both Story Mode and Party Game. [*]Minigame Training: Greatly simplified in Easy mode, no longer requiring alternating key presses for running. [*]Minigame Memory: Replaced score fonts with pixel art fonts and improved effects when scoring points. [*]Minigame Chorus: Updated the explanation of the minigame's objective for clarity. [*]Minigame Airboat: CPU players now ignore destroyed airboats without targeting them. [*]Minigame Airboat: Added player icon markers at the start. [*]Minigame Airboat: When playing with Bud as player 2 in Story Mode, the skin was incorrect. [*]Minigame Airboat: The minigame ends earlier if all human players lose. [*]Minigame Airboat: Fixed the barrel that briefly appeared on the airboats at the start of the game. [*]Minigame Airboat: Fixed vegetation that erroneously covered the airboat in some spots. [*]Party Game Menu: Added Music and Sounds. [*]Party Game Menu: After finishing a minigame and returning to the level selection, some buttons were displayed incorrectly. [*]Level Village: Updated walkable area that was inconsistent with the graphics in some places. [*]Level Village: Fixed some graphical issues caused by overlapping sprites. [*]Level Estate: Fixed a game-breaking bug that could prevent the correct progression of the boss fight. [*]Party Game Menu: Corrected some graphic overlaps that occurred when quickly scrolling through minigames during selection. [*]Minigame Binge: Repositioned scores to prevent overlaps. [*]Party Game: Starting a game without Player 1 caused various bugs in multiple minigames. [*]Level Military Base: Added checkpoint just before freeing agent Tufano. [*]Minigame Bananaboat: In Party Game, ending the minigame without waiting if one of the two boats reaches zero bananas. [*]Level Military Base: Removed a horde of enemies in the prison section, as it was inconsistent with the context and cutscene. [*]Level Military Base: Now when Bud and Terence are positioned correctly near a crate, they become slightly darker. [*]Level Military Base: Added additional checkpoint to avoid restarting the beginning of the level during the Stealth section. [/list]