Character Overhual Fix Patch

[previewyoutube=MI_ZZU8zs7c;full][/previewyoutube] [h1]Character Overhual Fix Patch[/h1] [olist] [*] Fixed the bug on new camera height algorithm that causing non-stop bouncing [*] Reduced dash distance [*] Fixed the bug that Flexible upper body not enabling [*] Now floating menu can be closed by press the pause button again. [*] Added a code to Dummy court to clear up any weapons drop on the ground for every 30 seconds. [*] Right thumbstick turning function is now totally disabled when locking a target. [*] Bloom button should be working now [*] Further refined calibration code to increase accuracy of reading height and size. [*] Optimized lighting in dark medieval village map. [*] Fixed bug that advanced IK is not applied in PvP match. [*] Extensively trimmed down the size of new Maps to reduce latency. [*] Reordered the character loading sequence in PvP match, so that player always get character scaling finished and armour loaded before loading weapons, to avoid potential crash while grabbing weapon and loading armour/scaling at same time. [*] Reduced Max Count of Enemy On Screen for Way of Duelist from 12 to 5 to balance difficulty and improve performance. [*] Removed Bow and Arrows from PvP weapon shop. [*] Reverse DirectX version to 11 for stable and smooth game play. [/olist]