Hellcard is a unique cooperative deck builder rogue-like game. Descend into the paper dungeons on your own, recruit computer-controlled companions or join other players' lobbies in fast-paced tactical card battles against the armies of darkness and the Archdemon himself!
I feel the time is right to discuss what's upcoming for Hellcard. The recent streak of mostly quality-of-life and bug-fixing updates doesn't mean we are done with content. Quite the opposite, it means that we are working on something bigger ːArchduckː
[h2]Cards for Warrior, Mage, and Tinkerer[/h2]
Following the Rogue's footsteps, other classes will also receive new cards. We are talking about 10 to 15 new cards per class. Either featuring new mechanics or supplementing existing class mechanics in new ways.
[h2]New Monsters[/h2]
The exact number is up in the air as we test concepts and ideas. We don't want to go for quantity over quality, adding filler enemies that don't bring anything interesting to the game.
If time allows we might add a new boss or miniboss.
[h2]New class DLC[/h2]
Last but not least, the biggest update to come over the next couple of months is Bruja.
We tested many designs and while some were cool, the Blood Witch playing with terrible and vengeful powers felt the best. She also meshes great with the other classes.
Here you can see a concept of her default look...
[img]{STEAM_CLAN_IMAGE}/36304302/480c0fc9060528941b67e3be5b515880225e0f0d.png[/img]
... and a work-in-progress in-game look.
[img]{STEAM_CLAN_IMAGE}/36304302/9abc036006aaf5eeccd56fdbd1aa4936d001afaa.png[/img]
It will be paid DLC, although we aim at a reasonably low price. Bringing a whole fully voiced 5th class along with a hundred cards, AI companions, outfits, and more was something we didn't plan for in the original scope of the game. Still, we loved the concept and this was the only way we could bring her to the game.
We have been working on her for some time now and she is almost ready for closed beta - I will post a form for volunteers sometime soon. She will have unique mechanics, so there will be plenty to test and balance! Just as a sneak peek before I write a larger post focusing on her, here are two of her cards:
[img]{STEAM_CLAN_IMAGE}/36304302/4f02f7f150bd5cf90317ea36df2268acd9cda0e4.png[/img]
[img]{STEAM_CLAN_IMAGE}/36304302/c583395e10e5fc3a8976c27f5401c503a70f0b94.png[/img]
As always,
Stay Safe in Paper Dungeons ːarchduckː
Konstanty