Borneo: A Jungle Nightmare is a 3D horror adventure game, with the direction and the original script by Ruggero Deodato. Take control of different characters in a desperate expedition to the virgin jungles of Borneo.
After a week's break due to the Christmas and New Year holidays, we're back with our usual weekly [b]DEVLOG[/b] series on [b]BORNEO: A Jungle Nightmare[/b].
Before we get into today's topic, though, you should know that yesterday we drew the first winner of the contest that gave away a print of the game signed by [b]Ruggero Deodato[/b], and we've started a new contest that expires on [b]February 5th[/b].
Taking part is very easy, just go to our [b][url=https://twitter.com/fantasticodev]Twitter[/url][/b] or [b][url=https://www.facebook.com/fantasticostudio.it]Facebook[/url][/b] page for more information!
[img]{STEAM_CLAN_IMAGE}/37418071/b4017ef56c57633ff0891c9c3307ab3216209676.png[/img]
[b][h3]BORNEO, AN "ANIMATED" GRAPHIC[/h3][/b]
One of the biggest challenges in the development of [b]BORNEO: A Jungle Nightmare[/b] was to combine the search for a dynamic aesthetic with the beautiful illustrations by artist [b]SoloMacello[/b].
So we asked ourselves, what can we do to bring our artist's illustrations to life?
After studying the tools available to us, we found [b]2D Animation[/b] to be the ideal solution.
[previewyoutube=RG7DSYN5uGU;full][/previewyoutube]
As you can see, [b]2D Animation[/b] is a [b]Unity Technologies[/b] package that provides a series of tools for rigging and animating 2D images using timelines and transitions, which allow us to bring the beautiful graphics that make up the game to life.
[previewyoutube=mOILdCagSdk;full][/previewyoutube]
In addition to the rigged animation, however, to make the scenes even more dynamic and realistic, we have also introduced a series of particle effects, such as smoke, masterfully designed by [b]SoloMacello[/b].
[img]{STEAM_CLAN_IMAGE}/37418071/09ce578247a039dfd863f0250ef180f3cbde959e.gif[/img]
[previewyoutube=g-z3vYHpieA;full][/previewyoutube]
[previewyoutube=Kj_wjILdRLM;full][/previewyoutube]
[previewyoutube=e3fv0k6UdIQ;full][/previewyoutube]
Well, now you have a general idea of the aesthetic we want to achieve with [b]BORNEO: A Jungle Nightmare[/b]!
Not bad, isn't it?
That's all for today, see you in the next [b]DEVLOG[/b]!
[img]{STEAM_CLAN_IMAGE}/37418071/b4017ef56c57633ff0891c9c3307ab3216209676.png[/img]
[i]Get ready for a cannibalistic summer[/i] ๐
[b]Borneo: A Jungle Nightmare. Coming Summer 2021 on Steam
Wishlist now[/b] ๐
https://store.steampowered.com/app/1286420/Deodatos_Cannibal/