The first content update for the Break-In will be going live on [b]25th September[/b]! I’m aiming to release the Quest app lab version on the same day, if it is approved in time. I will also be running a [b]special dev stream[/b] this [b]Saturday [/b]where viewers can [b]request new cosmetic items[/b], so check the discord events tab for updates.
[u]Update Changes[/u]
The main overhauls are the mission selection system, which will require you to upgrade your intel team before being able to play harder levels, and the cosmetics system, which is revamped to feature male and female characters, and additional items for you to spend your (in-game) earnings on. These changes should help with the progression of the game.
Other additions include the new container ship level, which features over 20 randomised cargo containers to steal from, as well as engine rooms and stealable ship parts. New gear items like the [strike]attachable wheels[/strike] (had to disable the wheels due to a bug, but I'll try to get these working in a patch soon), price scanner, and lockpick have also been added, along with new getaways like the flatbed truck, and more secret getaways.
The door locking system has also been overhauled, with a keyhole now appearing on locked doors which must be opened with the correct kind of key. Keycard readers are now properly implemented and can appear on any door, depending on the level and its access rating. Retina scanners have also been added, which require an eye-scan from a resident or guard.
Additionally, the “steal item” mission goal has been split into two possible goals, one targeting small items and one targeting large items. This will give players who go for large items a bigger reward.
On top of this, there are a number of performance improvements which have been made to support the Quest port. These should increase PC performance substantially as well. I’m also aiming to add more sounds and potentially lobby music in time for the update.
I've also added some more sounds here and there, such as AI footsteps, gear interaction, and lobby music. More sound improvements will be coming soon.