There have been a shocking number of bugs regarding lampshades, this patch should fix the most notable one. I have a couple reports of people unable to take them off in VR still, despite being able to grab them. I haven't managed to recreate this for myself yet, so if you have seen this bug let me know any more details you can think of.
Most of the important issues remaining will require larger patches, which I'll be working on alongside new content over the coming weeks. This includes issues with AI pathfinding and detection, physics bugs, and climbing bugs. Let me know if there are any other big things that you think need fixing.
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[*] Made VR toolbelt icons appear sooner when looking down so it’s easier to see them
[*] Fixed broken state when climbing in nonVR causing players to be stuck in climb mode
[*] Fixed head wearables getting grabbed / put into the inventory of all nonVR players when removed by one player
[*] Split getaway danger fee into two stages, so you are charged a smaller fee if the police have been called but have not arrived yet
[*] Added offset option to VR toolbelt to move it forwards
[*] Fixed occlusion in mechanic’s level causing shop to appear empty from outside
[*] Map collision fixes in casino
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