Blender 4.2.6 LTS Maintenance Release !

Blender 4.2.6 LTS features important bug fixes. It is released on the [i]v4.2 - Stable - LTS[/i] branch. You can switch to this by [b]right-clicking[/b] on the [b]Blender[/b] entry in your library, select [b]Properties...[/b]. Open the [b]Betas[/b] tab and select [b]v4.2 - Stable - LTS[/b]. [h3]Patch Notes[/h3] [list] * Render freezing during rendering in middle of process (Principle Hair BSDF with the Huang model - Chiang model is fine). ([url=https://projects.blender.org/blender/blender/issues/131240]#131240[/url]) * 'Select' button in bone Selection Sets panel doesn't select the correct bones after using 'Selection Set Select'. ([url=https://projects.blender.org/blender/blender/issues/129416]#129416[/url]) * EEVEE Next decreases in performance as a animation is played on repeat. ([url=https://projects.blender.org/blender/blender/issues/131134]#131134[/url]) * Fix: Deps: Fix building dpcpp on many core box. ([url=https://projects.blender.org/blender/blender/commit/b28c47c81a8]b28c47c81a8[/url]) * Fix #131927: Cycles: Reduce uncertain light tree traversal in scenes with one distant light. ([url=https://projects.blender.org/blender/blender/commit/a53b6a54f18]a53b6a54f18[/url]) * Only Insert Available Prevents Camera View Navigation From Auto Keying if Camera Object Is Not Active. ([url=https://projects.blender.org/blender/blender/issues/131669]#131669[/url]) * Fix LibOverride bug when clearing invalid liboverride data. ([url=https://projects.blender.org/blender/blender/commit/19dc3d79d50]19dc3d79d50[/url]) * Fix: Uninitialized variable in MTLSafeFreeList. ([url=https://projects.blender.org/blender/blender/commit/d222a0172ac]d222a0172ac[/url]) * Vertex Edge slide. ([url=https://projects.blender.org/blender/blender/issues/132264]#132264[/url]) * Using gizmo to adjust image empties does not immediately update the corresponding values in its properties. ([url=https://projects.blender.org/blender/blender/issues/128633]#128633[/url]) * Fix Alembic importer generating invalid edge crease values. ([url=https://projects.blender.org/blender/blender/commit/5ddeb0d63ef]5ddeb0d63ef[/url]) * Fix: Random crash in Cycles BVH2 build. ([url=https://projects.blender.org/blender/blender/commit/ccfcacc02b9]ccfcacc02b9[/url]) * Cloth animation crash during Cycles CPU rendered viewport playback. ([url=https://projects.blender.org/blender/blender/issues/131933]#131933[/url]) * Memory leak when context.temp_override() is called without using a context-manager. ([url=https://projects.blender.org/blender/blender/issues/132615]#132615[/url]) * Crash when rendering animation in scene with drivers after cancelling extension update check. ([url=https://projects.blender.org/blender/blender/issues/131195]#131195[/url]) * Extensions: suppress resource leak warning on WIN32. ([url=https://projects.blender.org/blender/blender/commit/0b575856077]0b575856077[/url]) * Cleanup: replace Generator type with Iterator where appropriate. ([url=https://projects.blender.org/blender/blender/commit/813aff7288d]813aff7288d[/url]) * Crash/Assert on F3-Search with 3D Viewport Pie Menus add-on. ([url=https://projects.blender.org/blender/blender/issues/130744]#130744[/url]) * Refactor: adjust the URL/file-system data iterators for extensions. ([url=https://projects.blender.org/blender/blender/commit/3ee045724fe]3ee045724fe[/url]) * Pose Library: Create Pose Asset Operator fails on some property types. ([url=https://projects.blender.org/blender/blender/issues/131495]#131495[/url]) * Text `Fast editing` overrides `Fill Mode` in object mode. ([url=https://projects.blender.org/blender/blender/issues/131888]#131888[/url]) * Render results of CYCLES point cloud instance different from viewport. ([url=https://projects.blender.org/blender/blender/issues/132049]#132049[/url]) * Deps: Update Boost library download URL. ([url=https://projects.blender.org/blender/blender/commit/6d29e8fa883]6d29e8fa883[/url]) * GeoNodes Tool does not read image input like GeoNode Modifier does. ([url=https://projects.blender.org/blender/blender/issues/132760]#132760[/url]) * Fix crash in weight paint's loop selection. ([url=https://projects.blender.org/blender/blender/commit/7f68deeb55e]7f68deeb55e[/url]) * Crash animating on a 1-segment path. ([url=https://projects.blender.org/blender/blender/issues/132976]#132976[/url]) * Rendering glitch with Points to Volume geometry node. ([url=https://projects.blender.org/blender/blender/issues/132566]#132566[/url]) * Array modifier + X-Ray crash on meshes with generated geometry but no own vertices. ([url=https://projects.blender.org/blender/blender/issues/132991]#132991[/url]) * FCurve Key via python does not create a new key with generated type. ([url=https://projects.blender.org/blender/blender/issues/132548]#132548[/url]) * Symmetrized Limit Location Constraint wrong enabled min/max. ([url=https://projects.blender.org/blender/blender/issues/132254]#132254[/url]) * Regression: Tool switching with the ctrl key is broken for grease pencil sculpt mode. ([url=https://projects.blender.org/blender/blender/issues/132433]#132433[/url]) * Grease Pencil shapes don't show preview before committing. ([url=https://projects.blender.org/blender/blender/issues/125687]#125687[/url]) * Crash when texture baking. ([url=https://projects.blender.org/blender/blender/issues/131814]#131814[/url]) * Fix: Cycles random crash loading images. ([url=https://projects.blender.org/blender/blender/commit/0a569f1]0a569f1[/url]) * Fix: Hydra MaterialX conversion crash with some image file types. ([url=https://projects.blender.org/blender/blender/commit/e11daeb]e11daeb[/url]) * Fix: Hydra memory leak when generated images are saved. ([url=https://projects.blender.org/blender/blender/commit/9e1cdca]9e1cdca[/url]) * ASAN: Metal: dereference of a high value address. ([url=https://projects.blender.org/blender/blender/issues/131458]#131458[/url]) [/list] For a detailed list of bug fixes in each release, see [url=https://www.blender.org/download/lts/4-2/] 4.2 LTS releases on blender.org[/url] [h3]LTS Program[/h3] Learn more about the [url=https://www.blender.org/download/lts/]LTS program on blender.org[/url] [h3]Stay up-to-date[/h3] You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team