Blender 4.2.3 LTS Maintenance Release !

Blender

Blender is the free and open source 3D creation suite. Free to use for everyone, for any purpose.

Blender 4.2.3 LTS features important bug fixes. It is released on the [i]v4.2 - Stable - LTS[/i] branch. You can switch to this by [b]right-clicking[/b] on the [b]Blender[/b] entry in your library, select [b]Properties...[/b]. Open the [b]Betas[/b] tab and select [b]v4.2 - Stable - LTS[/b]. [h3]Patch Notes[/h3] [list] * HDRI Screen tearing. ([url=https://projects.blender.org/blender/blender/issues/127590]#127590[/url]) * EEVEE Next - Refractive materials do not refract emissive materials. ([url=https://projects.blender.org/blender/blender/issues/126455]#126455[/url]) * "Auto-Save Preferences" does not work in all preference menus. ([url=https://projects.blender.org/blender/blender/issues/127678]#127678[/url]) * Regression: Multires Unsubdivide destroys the vertex groups. ([url=https://projects.blender.org/blender/blender/issues/93911]#93911[/url]) * Fix crash making objects single user. ([url=https://projects.blender.org/blender/blender/commit/3e582bf531e]3e582bf531e[/url]) * Fix crash applying object transform for multi-user objects. ([url=https://projects.blender.org/blender/blender/commit/70bac72b003]70bac72b003[/url]) * Changing enum props in redo menu doesn't update the menu drawing. ([url=https://projects.blender.org/blender/blender/issues/126521]#126521[/url]) * Combining two Shader to RGB nodes destroys the Normals AOV. ([url=https://projects.blender.org/blender/blender/issues/124567]#124567[/url]) * macOS: Splash Screen notice to about reduced performance on Rosetta. ([url=https://projects.blender.org/blender/blender/commit/656fc04478c]656fc04478c[/url]) * EEVEE-NEXT: Inconsistent DOF Preview. ([url=https://projects.blender.org/blender/blender/issues/124514]#124514[/url]) * EEVEE-NEXT: Inconsistent DOF Preview. ([url=https://projects.blender.org/blender/blender/issues/124514]#124514[/url]) * Parent to triangle changes child location. ([url=https://projects.blender.org/blender/blender/issues/127803]#127803[/url]) * Regression: STL importing files in with smooth shaded faces. ([url=https://projects.blender.org/blender/blender/issues/127932]#127932[/url]) * Crash on load after id_properties_ui type change. ([url=https://projects.blender.org/blender/blender/issues/127952]#127952[/url]) * Fix IDPropertyUIManager.as_dict() non-array default for arrays. ([url=https://projects.blender.org/blender/blender/commit/4d95b2b69cd]4d95b2b69cd[/url]) * Snapping related performance regression in 4.2. ([url=https://projects.blender.org/blender/blender/issues/125646]#125646[/url]) * Snapping related performance regression in 4.2. ([url=https://projects.blender.org/blender/blender/issues/125646]#125646[/url]) * Snapping related performance regression in 4.2. ([url=https://projects.blender.org/blender/blender/issues/125646]#125646[/url]) * Uncheck "Load UI" causes failure in direct manipulation of nodes with certain files. ([url=https://projects.blender.org/blender/blender/issues/128012]#128012[/url]) * Keys deleting when moving key(s) in Graph Editor with shared animation across multiple objects. ([url=https://projects.blender.org/blender/blender/issues/127758]#127758[/url]) * Outdated HDRi license file. ([url=https://projects.blender.org/blender/blender/issues/128095]#128095[/url]) * UV islands display issue - macOS Metal. ([url=https://projects.blender.org/blender/blender/issues/126542]#126542[/url]) * Eevee Next: Mesh Plane Disappears on Some Angles. ([url=https://projects.blender.org/blender/blender/issues/127774]#127774[/url]) * Eevee Next: Mesh Plane Disappears on Some Angles. ([url=https://projects.blender.org/blender/blender/issues/127774]#127774[/url]) * DRW: Rename draw_debug_info.hh to avoid conflict with main branch. ([url=https://projects.blender.org/blender/blender/commit/c68bd4b16f9]c68bd4b16f9[/url]) * Fix: Snap to Grid with constraint limited to floor level. ([url=https://projects.blender.org/blender/blender/commit/e19916d82cc]e19916d82cc[/url]) * Snaping in solid mode (Xray 1.0) doesnt snap other geometry. ([url=https://projects.blender.org/blender/blender/issues/128074]#128074[/url]) * 4.1 splash screen won't render in Blender 4.2.1 with MetalRT. ([url=https://projects.blender.org/blender/blender/issues/127622]#127622[/url]) * glTF exporter: fix crash using full collection hierarchy export. ([url=https://projects.blender.org/blender/blender/commit/7389b08a08c]7389b08a08c[/url]) * Fix: Uninitialized variable in versioning code. ([url=https://projects.blender.org/blender/blender/commit/0b33f52c8ca]0b33f52c8ca[/url]) * crash to desktop when baking texture from selected mesh with no faces to active. ([url=https://projects.blender.org/blender/blender/issues/127964]#127964[/url]) * Fix: 'Snap to Grid' defaults to 'Center' instead of 'Median' when 'Closest' is selected. ([url=https://projects.blender.org/blender/blender/commit/4447c64bbc2]4447c64bbc2[/url]) * Memory leak selecting meshes in multi-object edit-mode. ([url=https://projects.blender.org/blender/blender/issues/128226]#128226[/url]) * Cryptomatte segmentation error. ([url=https://projects.blender.org/blender/blender/issues/128315]#128315[/url]) * Incorrectly displays texture transparency when face orientation is enabled. ([url=https://projects.blender.org/blender/blender/issues/128113]#128113[/url]) * Extensions: Manifest polishing. ([url=https://projects.blender.org/blender/blender/commit/54fa2513b52]54fa2513b52[/url]) * Fix: Error in builds without OCIO. ([url=https://projects.blender.org/blender/blender/commit/c6f0d10a0d2]c6f0d10a0d2[/url]) * Fix: Snap grid point of Rotate operator is closest to the constraint axis. ([url=https://projects.blender.org/blender/blender/commit/bc7f896f237]bc7f896f237[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * Large VDB files crashing Blender 4.2 RC - macOS Metal. ([url=https://projects.blender.org/blender/blender/issues/124720]#124720[/url]) * GPU compositor glare node does not work properly on high resolution images. ([url=https://projects.blender.org/blender/blender/issues/126998]#126998[/url]) * Fix: EEVEE: Volume Lightprobe: Division by zero if no object is visible. ([url=https://projects.blender.org/blender/blender/commit/8a8ecabecd4]8a8ecabecd4[/url]) * Fix ARRAY_HAS_ITEM macro on 64bit systems. ([url=https://projects.blender.org/blender/blender/commit/c0f0a451cd4]c0f0a451cd4[/url]) * Fix crash deleting mask vertices. ([url=https://projects.blender.org/blender/blender/commit/8146e75140f]8146e75140f[/url]) * Fix mask duplicate failing to set the active point. ([url=https://projects.blender.org/blender/blender/commit/eb36fbe0889]eb36fbe0889[/url]) * Black rectangle artifact in mask feather. ([url=https://projects.blender.org/blender/blender/issues/127692]#127692[/url]) * Regression: Corrupted output when changing render regions in script with cycles without denoising. ([url=https://projects.blender.org/blender/blender/issues/126565]#126565[/url]) * render view with Cropped render region result in line offset / distortion with GPU compositor set to GPU. ([url=https://projects.blender.org/blender/blender/issues/128551]#128551[/url]) * Tooltips unnecessary large padding. ([url=https://projects.blender.org/blender/blender/issues/128231]#128231[/url]) * Regression: file selector automatically creates paths & warns. ([url=https://projects.blender.org/blender/blender/issues/128567]#128567[/url]) * Compositing Using Multiple Utility Levels Node Freeze Blender. ([url=https://projects.blender.org/blender/blender/issues/127051]#127051[/url]) * Fix inconsistency between *BKE_appdir_folder_{home/default} on macOS. ([url=https://projects.blender.org/blender/blender/commit/7318206d2e2]7318206d2e2[/url]) * Fix crash using "~" in the file selector when the "home" is null. ([url=https://projects.blender.org/blender/blender/commit/76e11bedfa8]76e11bedfa8[/url]) * Fix crash if expanding the fonts directory fails. ([url=https://projects.blender.org/blender/blender/commit/8c1d59c0618]8c1d59c0618[/url]) * Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). ([url=https://projects.blender.org/blender/blender/issues/125446]#125446[/url]) * BKE: id_delete: Do not forbid layer collection resync in non-Main case. ([url=https://projects.blender.org/blender/blender/commit/adf990f5e1]adf990f5e1[/url]) * Regression: Toggle Maximize Area slower with geometry nodes. ([url=https://projects.blender.org/blender/blender/issues/126205]#126205[/url]) [/list] For a detailed list of bug fixes in each release, see [url=https://www.blender.org/download/lts/4-2/] 4.2 LTS releases on blender.org[/url] [h3]LTS Program[/h3] Learn more about the [url=https://www.blender.org/download/lts/]LTS program on blender.org[/url] [h3]Stay up-to-date[/h3] You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team