Blender 4.2.3 LTS Maintenance Release !

Blender 4.2.3 LTS features important bug fixes. It is released on the [i]v4.2 - Stable - LTS[/i] branch. You can switch to this by [b]right-clicking[/b] on the [b]Blender[/b] entry in your library, select [b]Properties...[/b]. Open the [b]Betas[/b] tab and select [b]v4.2 - Stable - LTS[/b]. [h3]Patch Notes[/h3] [list] * HDRI Screen tearing. ([url=https://projects.blender.org/blender/blender/issues/127590]#127590[/url]) * EEVEE Next - Refractive materials do not refract emissive materials. ([url=https://projects.blender.org/blender/blender/issues/126455]#126455[/url]) * "Auto-Save Preferences" does not work in all preference menus. ([url=https://projects.blender.org/blender/blender/issues/127678]#127678[/url]) * Regression: Multires Unsubdivide destroys the vertex groups. ([url=https://projects.blender.org/blender/blender/issues/93911]#93911[/url]) * Fix crash making objects single user. ([url=https://projects.blender.org/blender/blender/commit/3e582bf531e]3e582bf531e[/url]) * Fix crash applying object transform for multi-user objects. ([url=https://projects.blender.org/blender/blender/commit/70bac72b003]70bac72b003[/url]) * Changing enum props in redo menu doesn't update the menu drawing. ([url=https://projects.blender.org/blender/blender/issues/126521]#126521[/url]) * Combining two Shader to RGB nodes destroys the Normals AOV. ([url=https://projects.blender.org/blender/blender/issues/124567]#124567[/url]) * macOS: Splash Screen notice to about reduced performance on Rosetta. ([url=https://projects.blender.org/blender/blender/commit/656fc04478c]656fc04478c[/url]) * EEVEE-NEXT: Inconsistent DOF Preview. ([url=https://projects.blender.org/blender/blender/issues/124514]#124514[/url]) * EEVEE-NEXT: Inconsistent DOF Preview. ([url=https://projects.blender.org/blender/blender/issues/124514]#124514[/url]) * Parent to triangle changes child location. ([url=https://projects.blender.org/blender/blender/issues/127803]#127803[/url]) * Regression: STL importing files in with smooth shaded faces. ([url=https://projects.blender.org/blender/blender/issues/127932]#127932[/url]) * Crash on load after id_properties_ui type change. ([url=https://projects.blender.org/blender/blender/issues/127952]#127952[/url]) * Fix IDPropertyUIManager.as_dict() non-array default for arrays. ([url=https://projects.blender.org/blender/blender/commit/4d95b2b69cd]4d95b2b69cd[/url]) * Snapping related performance regression in 4.2. ([url=https://projects.blender.org/blender/blender/issues/125646]#125646[/url]) * Snapping related performance regression in 4.2. ([url=https://projects.blender.org/blender/blender/issues/125646]#125646[/url]) * Snapping related performance regression in 4.2. ([url=https://projects.blender.org/blender/blender/issues/125646]#125646[/url]) * Uncheck "Load UI" causes failure in direct manipulation of nodes with certain files. ([url=https://projects.blender.org/blender/blender/issues/128012]#128012[/url]) * Keys deleting when moving key(s) in Graph Editor with shared animation across multiple objects. ([url=https://projects.blender.org/blender/blender/issues/127758]#127758[/url]) * Outdated HDRi license file. ([url=https://projects.blender.org/blender/blender/issues/128095]#128095[/url]) * UV islands display issue - macOS Metal. ([url=https://projects.blender.org/blender/blender/issues/126542]#126542[/url]) * Eevee Next: Mesh Plane Disappears on Some Angles. ([url=https://projects.blender.org/blender/blender/issues/127774]#127774[/url]) * Eevee Next: Mesh Plane Disappears on Some Angles. ([url=https://projects.blender.org/blender/blender/issues/127774]#127774[/url]) * DRW: Rename draw_debug_info.hh to avoid conflict with main branch. ([url=https://projects.blender.org/blender/blender/commit/c68bd4b16f9]c68bd4b16f9[/url]) * Fix: Snap to Grid with constraint limited to floor level. ([url=https://projects.blender.org/blender/blender/commit/e19916d82cc]e19916d82cc[/url]) * Snaping in solid mode (Xray 1.0) doesnt snap other geometry. ([url=https://projects.blender.org/blender/blender/issues/128074]#128074[/url]) * 4.1 splash screen won't render in Blender 4.2.1 with MetalRT. ([url=https://projects.blender.org/blender/blender/issues/127622]#127622[/url]) * glTF exporter: fix crash using full collection hierarchy export. ([url=https://projects.blender.org/blender/blender/commit/7389b08a08c]7389b08a08c[/url]) * Fix: Uninitialized variable in versioning code. ([url=https://projects.blender.org/blender/blender/commit/0b33f52c8ca]0b33f52c8ca[/url]) * crash to desktop when baking texture from selected mesh with no faces to active. ([url=https://projects.blender.org/blender/blender/issues/127964]#127964[/url]) * Fix: 'Snap to Grid' defaults to 'Center' instead of 'Median' when 'Closest' is selected. ([url=https://projects.blender.org/blender/blender/commit/4447c64bbc2]4447c64bbc2[/url]) * Memory leak selecting meshes in multi-object edit-mode. ([url=https://projects.blender.org/blender/blender/issues/128226]#128226[/url]) * Cryptomatte segmentation error. ([url=https://projects.blender.org/blender/blender/issues/128315]#128315[/url]) * Incorrectly displays texture transparency when face orientation is enabled. ([url=https://projects.blender.org/blender/blender/issues/128113]#128113[/url]) * Extensions: Manifest polishing. ([url=https://projects.blender.org/blender/blender/commit/54fa2513b52]54fa2513b52[/url]) * Fix: Error in builds without OCIO. ([url=https://projects.blender.org/blender/blender/commit/c6f0d10a0d2]c6f0d10a0d2[/url]) * Fix: Snap grid point of Rotate operator is closest to the constraint axis. ([url=https://projects.blender.org/blender/blender/commit/bc7f896f237]bc7f896f237[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * WIN32: Extension update failed and removed the addon instead. ([url=https://projects.blender.org/blender/blender/issues/128175]#128175[/url]) * Large VDB files crashing Blender 4.2 RC - macOS Metal. ([url=https://projects.blender.org/blender/blender/issues/124720]#124720[/url]) * GPU compositor glare node does not work properly on high resolution images. ([url=https://projects.blender.org/blender/blender/issues/126998]#126998[/url]) * Fix: EEVEE: Volume Lightprobe: Division by zero if no object is visible. ([url=https://projects.blender.org/blender/blender/commit/8a8ecabecd4]8a8ecabecd4[/url]) * Fix ARRAY_HAS_ITEM macro on 64bit systems. ([url=https://projects.blender.org/blender/blender/commit/c0f0a451cd4]c0f0a451cd4[/url]) * Fix crash deleting mask vertices. ([url=https://projects.blender.org/blender/blender/commit/8146e75140f]8146e75140f[/url]) * Fix mask duplicate failing to set the active point. ([url=https://projects.blender.org/blender/blender/commit/eb36fbe0889]eb36fbe0889[/url]) * Black rectangle artifact in mask feather. ([url=https://projects.blender.org/blender/blender/issues/127692]#127692[/url]) * Regression: Corrupted output when changing render regions in script with cycles without denoising. ([url=https://projects.blender.org/blender/blender/issues/126565]#126565[/url]) * render view with Cropped render region result in line offset / distortion with GPU compositor set to GPU. ([url=https://projects.blender.org/blender/blender/issues/128551]#128551[/url]) * Tooltips unnecessary large padding. ([url=https://projects.blender.org/blender/blender/issues/128231]#128231[/url]) * Regression: file selector automatically creates paths & warns. ([url=https://projects.blender.org/blender/blender/issues/128567]#128567[/url]) * Compositing Using Multiple Utility Levels Node Freeze Blender. ([url=https://projects.blender.org/blender/blender/issues/127051]#127051[/url]) * Fix inconsistency between *BKE_appdir_folder_{home/default} on macOS. ([url=https://projects.blender.org/blender/blender/commit/7318206d2e2]7318206d2e2[/url]) * Fix crash using "~" in the file selector when the "home" is null. ([url=https://projects.blender.org/blender/blender/commit/76e11bedfa8]76e11bedfa8[/url]) * Fix crash if expanding the fonts directory fails. ([url=https://projects.blender.org/blender/blender/commit/8c1d59c0618]8c1d59c0618[/url]) * Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). ([url=https://projects.blender.org/blender/blender/issues/125446]#125446[/url]) * BKE: id_delete: Do not forbid layer collection resync in non-Main case. ([url=https://projects.blender.org/blender/blender/commit/adf990f5e1]adf990f5e1[/url]) * Regression: Toggle Maximize Area slower with geometry nodes. ([url=https://projects.blender.org/blender/blender/issues/126205]#126205[/url]) [/list] For a detailed list of bug fixes in each release, see [url=https://www.blender.org/download/lts/4-2/] 4.2 LTS releases on blender.org[/url] [h3]LTS Program[/h3] Learn more about the [url=https://www.blender.org/download/lts/]LTS program on blender.org[/url] [h3]Stay up-to-date[/h3] You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team