Blender 4.2.4 LTS features important bug fixes. It is released on the [i]v4.2 - Stable - LTS[/i] branch.
You can switch to this by [b]right-clicking[/b] on the [b]Blender[/b] entry in your library, select [b]Properties...[/b]. Open the [b]Betas[/b] tab and select [b]v4.2 - Stable - LTS[/b].
[h3]Patch Notes[/h3]
[list]
* Grease pencil stroke direction overlay missing on 4.3 (GPv3) and on Mac 4.2. ([url=https://projects.blender.org/blender/blender/issues/128079]#128079[/url])
* Fix 'missing files' operator not reporting which ID is using the missing filepath. ([url=https://projects.blender.org/blender/blender/commit/1b3198999ed77b]1b3198999ed77b[/url])
* Blender freezes permanently when pausing animation with multiframe on - macOS?. ([url=https://projects.blender.org/blender/blender/issues/129183]#129183[/url])
* 4.2 LTS: Intel GPU Compositor Lens Distortion node produces blank result. ([url=https://projects.blender.org/blender/blender/issues/129719]#129719[/url])
* Sculpt Mode: Confirming gesture tool creates additional gesture point. ([url=https://projects.blender.org/blender/blender/issues/127557]#127557[/url])
* Crash when active attribute is none. ([url=https://projects.blender.org/blender/blender/issues/127691]#127691[/url])
* Opening Blender 3 document in Blender 4 breaks Alpha transparency in Cycles. ([url=https://projects.blender.org/blender/blender/issues/126562]#126562[/url])
* Edge Slide freezes blender and mouse cursor movement if geometry is too broken. ([url=https://projects.blender.org/blender/blender/issues/128702]#128702[/url])
* Crash when dragging a file into Blender with Wayland. ([url=https://projects.blender.org/blender/blender/issues/128766]#128766[/url])
* Precision mode does not work with grid snap. ([url=https://projects.blender.org/blender/blender/issues/122635]#122635[/url])
* New Snap To Grid snaps to "floor"/"visible" 2-dimensional grid only (4.1 was a 3-dimensional grid). ([url=https://projects.blender.org/blender/blender/issues/126665]#126665[/url])
* Regression: Eevee Not rendering textures when displacement is used. ([url=https://projects.blender.org/blender/blender/issues/128282]#128282[/url])
* Extensions build: no error handling when "type" is missing. ([url=https://projects.blender.org/blender/blender/issues/128840]#128840[/url])
* Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64). ([url=https://projects.blender.org/blender/blender/issues/128838]#128838[/url])
* Grease Pencil is shown in front when deactivating "Show Overlays". ([url=https://projects.blender.org/blender/blender/issues/128813]#128813[/url])
* Spotlights with Shadows Cast Strange Artifacts in Eevee Next (4.2 RC). ([url=https://projects.blender.org/blender/blender/issues/124636]#124636[/url])
* When using the biset tool, and using cntl to snap to angle intervals, it seems it doesn't snap to exactly 45 degrees. ([url=https://projects.blender.org/blender/blender/issues/128637]#128637[/url])
* Regression: Icons don't display on custom nodes anymore. ([url=https://projects.blender.org/blender/blender/issues/128982]#128982[/url])
* "Sync Visible Range" option not working in "Movie Clip Editor Panel" > Tracking Mode > View - Graph. ([url=https://projects.blender.org/blender/blender/issues/126728]#126728[/url])
* Animation doesn't play/start when cursor is over side panel of NLA editor. ([url=https://projects.blender.org/blender/blender/issues/126869]#126869[/url])
* NLA Editor's Channel list does not update when object's viewport visibility changes. ([url=https://projects.blender.org/blender/blender/issues/127117]#127117[/url])
* Armature Unselectable EditBones are not selectable from Outliner, assert in debug builds. ([url=https://projects.blender.org/blender/blender/issues/127180]#127180[/url])
* Missing brush visualization when using Shift to smooth. ([url=https://projects.blender.org/blender/blender/issues/127399]#127399[/url])
* Blendfile corruption when loading a local Image which is already loaded through linked data. ([url=https://projects.blender.org/blender/blender/issues/130194]#130194[/url])
* Face Set From Masked Not Working in Blender 4.2.2. ([url=https://projects.blender.org/blender/blender/issues/129085]#129085[/url])
* Shadow breaks with linked duplicate. ([url=https://projects.blender.org/blender/blender/issues/128085]#128085[/url])
* Overlay: Apply scale on lights is showing wrong size of light. ([url=https://projects.blender.org/blender/blender/issues/128916]#128916[/url])
* Crash when using Subdivision Modifier and Armature Modifier on a skinned mesh(v4.2.3LTS). ([url=https://projects.blender.org/blender/blender/issues/129067]#129067[/url])
* removing f-curve modifier does not purge modifier motion. ([url=https://projects.blender.org/blender/blender/issues/128805]#128805[/url])
* Bone Duplicate/Symmetrize doesn't affect pose bone colors. ([url=https://projects.blender.org/blender/blender/issues/125451]#125451[/url])
* Broken `WITH_UI_TESTS` in Ghost Wayland builds (Wayland/Weston issues?). ([url=https://projects.blender.org/blender/blender/issues/129095]#129095[/url])
* Cleanup: remove deprecated typing built-ins for extension logic. ([url=https://projects.blender.org/blender/blender/commit/81546f30aae]81546f30aae[/url])
* Armature bones with Selectability disabled prevent click selection through them. ([url=https://projects.blender.org/blender/blender/issues/123963]#123963[/url])
* Index of nearest node evaultes GroupID input incorrectly. ([url=https://projects.blender.org/blender/blender/issues/128997]#128997[/url])
* selecting Cryptomate while rendering causes crash. ([url=https://projects.blender.org/blender/blender/issues/129205]#129205[/url])
* fix search string in a endless loop. ([url=https://projects.blender.org/blender/blender/issues/129167]#129167[/url])
* Blender can deadlock if `Operator.poll_message_set` was called with a string. ([url=https://projects.blender.org/blender/blender/issues/129302]#129302[/url])
* Blender unstable/crashing if command line "--python" script contains "import multiprocessing". ([url=https://projects.blender.org/blender/blender/issues/127097]#127097[/url])
* bpy data `remove` performance issues. ([url=https://projects.blender.org/blender/blender/issues/129323]#129323[/url])
* Disabling / uninstalling extensions doesn't always remove the extension's dependencies. ([url=https://projects.blender.org/blender/blender/issues/125958]#125958[/url])
* Fix memory leak pasting images in Wayland. ([url=https://projects.blender.org/blender/blender/commit/1d5f3a5674e]1d5f3a5674e[/url])
* Blender 4.2.3 crashes during BMesh garbage collection. ([url=https://projects.blender.org/blender/blender/issues/129401]#129401[/url])
* Fix missing lock in GHOST_SystemWayland::hasClipboardImage. ([url=https://projects.blender.org/blender/blender/commit/b6cb3ebb14f]b6cb3ebb14f[/url])
* Cycles Light Tree: Artifact on the principled volume shader when sun angle is "0". ([url=https://projects.blender.org/blender/blender/issues/129420]#129420[/url])
* Blender 4.2.3 Sculpt Mode | "Error : EXCEPTION_ACCESS_VIOLATION" | Voxel Remeshing Causes Crash Randomly But Often. ([url=https://projects.blender.org/blender/blender/issues/129425]#129425[/url])
* Fix: Anchored, Line, Drag Dot stroke types do not support pen flip mode. ([url=https://projects.blender.org/blender/blender/commit/aa14409edf0]aa14409edf0[/url])
* GLTF ignores Shapekeys even if only Armature Modifier exists. ([url=https://projects.blender.org/blender/blender/issues/129548]#129548[/url])
* glTF exporter: Manage alpha when performing RGB2BW conversion. ([url=https://projects.blender.org/blender/blender/commit/da3bbc70187]da3bbc70187[/url])
* glTF exporter: fix typo in hook name. ([url=https://projects.blender.org/blender/blender/commit/188e430ed98]188e430ed98[/url])
* Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245). ([url=https://projects.blender.org/blender/blender/issues/126807]#126807[/url])
* glTF exporter: Fix regression exporting emission with texture. ([url=https://projects.blender.org/blender/blender/commit/925bcbd584b]925bcbd584b[/url])
* Exporting glb file with full backing, and a step different than 1, crashes. ([url=https://projects.blender.org/blender/blender/issues/129407]#129407[/url])
* glTF exporter: Fix some UDIM export. ([url=https://projects.blender.org/blender/blender/commit/5e116c94921]5e116c94921[/url])
* glTF exporter: Fix regression exporting animated camera. ([url=https://projects.blender.org/blender/blender/commit/0d3eaf4139c]0d3eaf4139c[/url])
* Regression: Copy operation fails in nodes editor when mouse is over header. ([url=https://projects.blender.org/blender/blender/issues/127434]#127434[/url])
* Changing a curve's material, using 3D curves, on OptiX, in viewport rendering, results in error. ([url=https://projects.blender.org/blender/blender/issues/124200]#124200[/url])
* Fix: UI previews don't refresh outside of properties editor. ([url=https://projects.blender.org/blender/blender/commit/3c4ebca50a8]3c4ebca50a8[/url])
* Build: Add Epoxy to OpenSubdiv library build dependencies. ([url=https://projects.blender.org/blender/blender/commit/abacb185622]abacb185622[/url])
* EEVEE: Volume probe create bad shading if resolution is divisible by 3. ([url=https://projects.blender.org/blender/blender/issues/127215]#127215[/url])
* GPU: Avoid assert caused by overlapping attribute in material shaders. ([url=https://projects.blender.org/blender/blender/commit/5e0b5190352]5e0b5190352[/url])
* Python template_list cursor is offset by 1 character. ([url=https://projects.blender.org/blender/blender/issues/128875]#128875[/url])
* Blender 4.2 MacOS Eevee use absurd amount of memory when render the same file compare to 4.1. ([url=https://projects.blender.org/blender/blender/issues/126364]#126364[/url])
* macOS: Crash when dragging window from one screen to another. ([url=https://projects.blender.org/blender/blender/issues/128712]#128712[/url])
* Cleanup: replace typing.Union/Option with logical OR for extensions. ([url=https://projects.blender.org/blender/blender/commit/60f3e274fe3]60f3e274fe3[/url])
* Cleanup: remove deprecated typing use for extensions utility. ([url=https://projects.blender.org/blender/blender/commit/eccdf1d644a]eccdf1d644a[/url])
* Blender crashes when using context.temp_override with bpy.ops.object.mode_set in some cases. ([url=https://projects.blender.org/blender/blender/issues/129578]#129578[/url])
* Fix memory leak on exit for bpy.app.translations members. ([url=https://projects.blender.org/blender/blender/commit/720f4466c03]720f4466c03[/url])
* Fix potential out of bounds read in UTF8 string length calculation. ([url=https://projects.blender.org/blender/blender/commit/86de85c0a66]86de85c0a66[/url])
* Fix memory leak with PyConfig initialization. ([url=https://projects.blender.org/blender/blender/commit/e928464a59a]e928464a59a[/url])
* Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64). ([url=https://projects.blender.org/blender/blender/issues/128838]#128838[/url])
* UI: replace "Extension" with "Add-on" for enable/disable operators. ([url=https://projects.blender.org/blender/blender/commit/cd66c2dcf35]cd66c2dcf35[/url])
* Fix crash framing the camera to geometry in mesh edit-mode. ([url=https://projects.blender.org/blender/blender/commit/26cf94dd427]26cf94dd427[/url])
* Fix crash accessing WM capabilities in background mode. ([url=https://projects.blender.org/blender/blender/commit/e9e1721c9e5]e9e1721c9e5[/url])
* Fix crash calling vertex slide without an active region. ([url=https://projects.blender.org/blender/blender/commit/2e137dd561b]2e137dd561b[/url])
* Fix crash calling UV picking actions without an active region. ([url=https://projects.blender.org/blender/blender/commit/eed8db420b5]eed8db420b5[/url])
* Fix memory leak in "External File Operation" on non WIN32 systems. ([url=https://projects.blender.org/blender/blender/commit/ec8ed748e28]ec8ed748e28[/url])
* glTF export: Add logging level control for export. ([url=https://projects.blender.org/blender/blender/commit/e7d28fc6f27]e7d28fc6f27[/url])
* Blender spams verbose info on stderr. ([url=https://projects.blender.org/blender/blender/issues/128807]#128807[/url])
* Fix memory leak in edit-font toggle style. ([url=https://projects.blender.org/blender/blender/commit/e9f89f9af59385449a5d34c8d0b77bceca9f3cd6]e9f89f9af59385449a5d34c8d0b77bceca9f3cd6[/url])
* Fix "Rotate Edges" iterating over freed edges. ([url=https://projects.blender.org/blender/blender/commit/da1cd9df11]da1cd9df11[/url])
* Fix "Apply Modifier as Shape" ignoring Alt to apply to selected. ([url=https://projects.blender.org/blender/blender/commit/ad10bc3e05]ad10bc3e05[/url])
* Fix memory leak in mathutils.geometry.box_pack_2d. ([url=https://projects.blender.org/blender/blender/commit/e6b073b29e]e6b073b29e[/url])
* Fix BMeshElemSeq.sort(key=None) argument. ([url=https://projects.blender.org/blender/blender/commit/86aabbbace]86aabbbace[/url])
* Armature "Assign to Collection" crashes when called with default arguments. ([url=https://projects.blender.org/blender/blender/issues/129607]#129607[/url])
* Extensions: exclude "wheels" from the static JSON package listing. ([url=https://projects.blender.org/blender/blender/commit/02f36817d5]02f36817d5[/url])
* Extensions: support for filtering based on Python versions. ([url=https://projects.blender.org/blender/blender/commit/cfc10b0232]cfc10b0232[/url])
* Armature "Assign to Collection" crashes when called with default arguments. ([url=https://projects.blender.org/blender/blender/issues/129607]#129607[/url])
* Extensions: quote paths in error messages, improve missing file error. ([url=https://projects.blender.org/blender/blender/commit/b6f9d12510]b6f9d12510[/url])
* Tests: add tests to ensure literal paths are properly handled. ([url=https://projects.blender.org/blender/blender/commit/fa4688451a]fa4688451a[/url])
* Fix missing wheel refresh after updating extensions. ([url=https://projects.blender.org/blender/blender/commit/a2e69961f2]a2e69961f2[/url])
* Fix missing extensions refresh after the repository config changed. ([url=https://projects.blender.org/blender/blender/commit/567c061aaf]567c061aaf[/url])
* Calling addon_utils.enable(..) fails on extensions with wheels. ([url=https://projects.blender.org/blender/blender/issues/130024]#130024[/url])
* Crash when switching from EEVEE to Cycles while rendering animation. ([url=https://projects.blender.org/blender/blender/issues/129019]#129019[/url])
* Add cube tool grid snapping will not work on top of other objects. ([url=https://projects.blender.org/blender/blender/issues/130078]#130078[/url])
* Regression: 'Sequence Render Animation' not working for scene strips in render shading. ([url=https://projects.blender.org/blender/blender/issues/127479]#127479[/url])
* Fix: VSE: Use after free in retiming. ([url=https://projects.blender.org/blender/blender/commit/aa1d606984]aa1d606984[/url])
* Fix: VSE: use after free in for loop. ([url=https://projects.blender.org/blender/blender/commit/6d3e384025]6d3e384025[/url])
* Rigify UI bug on selected bone in pose mode (Rigify type submenu). ([url=https://projects.blender.org/blender/blender/issues/130059]#130059[/url])
* Crash: Compositing with Double Edge Mask. ([url=https://projects.blender.org/blender/blender/issues/130134]#130134[/url])
* Viewport Shading, Render mode, render crashes. ([url=https://projects.blender.org/blender/blender/issues/129235]#129235[/url])
* Grease Pencil geometry type listed in some Geometry Nodes tooltips. ([url=https://projects.blender.org/blender/blender/issues/128220]#128220[/url])
[/list]
For a detailed list of bug fixes in each release, see [url=https://www.blender.org/download/lts/4-2/] 4.2 LTS releases on blender.org[/url]
[h3]LTS Program[/h3]
Learn more about the [url=https://www.blender.org/download/lts/]LTS program on blender.org[/url]
[h3]Stay up-to-date[/h3]
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Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending,
The Blender team