[h1]What Update 0.2 offers:[/h1]
Be aware the new mode is not fully tested, due to its randomness, and being very fresh out of the box. It might be also not very balanced, on either sides, so I'm expecting feedback to fix/buff/nerf if needed
Cheers, and thank you!
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26106853/0565df707480c02ed8494caef9857e476633a35a.png[/img]
[list]
[*]New map: The Forum
[*]New mode Berserker!
[*]- Mode where you transport supplies
[*]- You can set deadly turrets, and protective walls
[*]- Plan your attack! You can expore the map before you start
[*]- Fight the Energy! Find all the Energy Towers and bring power to the turrets!
[*]Enhanced the tutorial
[*]More precise Teleportation location
[*]Points are reworked (From now on they will be for buying special skins, unlocked through the campaign)
[*]Removed Drone Shop
[*]Removed Energy Rengen - Not removed completely, however devided by 8.5whing brings 0.1 energy per sec)
[*]Added Selector Gadget (On start of higher levels, you can choose one of the gadgets which will aid you along with the decoy)
[*]Added Energy Depots - Small batteries wherey ou can recharge you Energy
[*]Added a bunch of new Visual Effects into the game
[*]Added new Color Grading Effect
[*]Added 2 cursors - Selector and in game cursor
[*]Dying enemies now explode properly and their parts, decay over time
[*]Fixed being detectable while in stealth on some random occasions
[*]Fixed collider and collision issues with "The Wall" after it broke
[*]Fixed Enemy particles not working on some instances
[*]Fixed Enemy Turret issues (Seeing through walls at some times)
[*]Fixed Turret Rotation - Now more precise, and faster
[*]Fixed bullet bounce
[*]Fixed some achivements not working on random instances
[*]Improved Players physics - Players should fall less if not ever through the floor
[*]Improved Lightning with new particle system
[*]Fixed random crashes
[*]And a lot lot more
[/list]