[27.03.2017] 0.6 - The Headline Update [Postponed for 4 more days]

[h1]Edit_3: [/h1] With a broken heart I have to announce that the update will be postopned 5 more days at least. The size of the new map and the optimization issues it has with and the new UI system is a nightmare. I've been working for almost 8 hours and I still haven't reached not a near optimization limit that I would like to be. It's a big issue and I know, its 9 more days than I said it would take, however releasing the game in this state, with a update big is this would be a mess, which is the last thing I want for this game on a event big as this. Once again sorry, I'm really doing my best, but I'm a one man army and this game is a large scale work that needs nurturing, which takes more time than I imagined. Thank you for understanding. Gabriel (VIsualTech48) [h1]Edit_2: [/h1] More issues arise with the new saving system, even with my 6hours per day working on the game isn't enough, so I'll have to postpone the update 2 more days in hopes to finally finish it. Thank you for understanding [h1]Edit_1: [/h1] The update is postponed 3 days to address some core bugs that have been detected. Thank you for understanding It's a long time since I have updated The Seeker, and as we can see I skipped 0.3 versions of the updates. The decision is made by the sole reason of me wanting to make the game a far better experience than it was previously. This time the limelight is on the UI which had some major issues with readability and the inventory was a mess. Not to mention the grim experience of ending the game and the "death" screen. Full changelog will be presented around [b]23nd of March[/b] [h1]Why the wait?[/h1] I've taken this huge time to research on ways to improve the overall "feel" of the game and especially on the UI to help players keep track of their vitals and energy, making sure that it doesn't cost any unnecessary space on the screen which can be seen in the 2 comparison images: [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/34a6f7ef139b3a358d179997389adc41fd83e7f6.png[/img] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/1225442faeb9be79d35ef658f08f82afd5c64131.png[/img] What I've covered in this giant update regarding the UI are [list] [*]Inventory [*]Main Menu [*]Drone Stats (health and energy and selected gadget) [*]Death Screen [*]Success Screen [*]Workshop [*]Gadget Unlock [*]Dialog Boxes [*]Alarm_Unlock [*]And other small UI Tweaks [/list] [h1]Inventory:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/705c862ac05599b4649c5cd32cec165f76579d91.png[/img] [h1]Main Menu:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/a346fcd38dfaf32d786c4b5fd59f37a7dbe7a30f.png[/img] [h1]Drone Stats:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/6377e0b1184da4045d65501e4cd47658269ee1aa.png[/img] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/8d7846af0edab380373cef188bdbc3452854fbf2.png[/img] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/eedf00b67063b7362d0fa4ac2a0a1e2317553a42.png[/img] [h1]Death Screen:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/3d0051a2b4635bb91dcf971050f65b49d5c13ad9.png[/img] [h1]Success Screen:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/4ad8bb9ef1c5d62b6538e68bddb7406e15fed562.png[/img] [h1]Workshop Update:[/h1] In the workshop you are now able to get all the information about the item, as well as *ROTATE* the camera in 360* [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/51bb2117a0614c47e6cf81a436a13d8f2c71bf15.png[/img] [h1]Gadget Unlock:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/2577164b28540482ebe583ffb8b8c4a33a687960.png[/img] [h1]Dialog Boxes:[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/fcd15170b7dfb222cc860b5753d6b95c2519d62f.png[/img] [h1]Alarm Unlock[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/9d8cebadb19a988b368ddcecfcea40ae27643905.png[/img] [h1]The Story [/h1] Now the second huge thing I've almost finished is "The Story", which has been requested by a lot of people. It's still being made and the reason why this updates needs more time, brining finally the story elements that will explain the place of "The Seeker" in this universe among its history. The Story mode, and a great suggestion by steam user CRETOMILDE has brought our first "moon-map"!, called CRETOMILDE; With an addition of the new and first map of the game called Metahawk which is also a tribute to T. Jung for the suggestions he made. Cretomilde: [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/daefeaa7e727f0bf3fda1ab713637215336224be.png[/img] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/5d066381bec844213ba642160d70c1cd44929f2d.png[/img] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/adf25d687532fd09d5dab2ebab9074b19cb50c14.png[/img] Metahawk: [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26106853/bc7b2d89fc4efd3507c0548a305009c5b8aadeeb.png[/img] Thank you all for reading!