Few Nights More is a roguelike turn-based RPG based in a world where Vampire Lords seek to conquer lost territories and their place in the world. Design and defend your stronghold, slay your enemies with traps, fulfill your Lord’s true potential, slowly conquering what is rightfully yours.
[h2]Balance[/h2]
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[h4]Deredian[/h4]
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[*] Deredian Shatter: This skill now shatters and destroy 50% of current physical armor after use.
[*] Deredian Shadowplate: Physical and magical armor gained increased to 15 from 10. Constitution no longer affects this skill.
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[h4]Perks[/h4]
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We are changing every perk's stats. Perks are scaling the player way more than how enemies are scaling, it is one of the reasons why at the end of act1 players feel way stronger than the enemies, espacially in standart mode where players can obtain power from multiple other sources.
[*] Warfare 4 stre > 2 stre
[*] Genius 4 int > 2 int
[*] Scoundrel 4 finesse > 2 finesse
[*] Undying 6 stamina > 3 stamina
[*] Toughness 3 constitution > 2 constitution
[*] Warrior 2 stre 2 stam > 1 stre 1 stam
[*] Berserker 2 stre 1% multicast %1 crit > 1 stre 1% multicast %1 crit
[*] Thief 1 finesse 4 cunning > 5 cunning
[*] Eagle 1 finesse 3% crit chance > 1 finesse 2% crit chance
[*] Acrobat 1 finesse 1 stamina 3% dodge > 1 finesse 3% dodge
[*] Dark 1 finesse 1 const. 0.5% multicast > 1 finesse 1% multicast
[*] Blood Mage 2 int 1 const. 1 lifesteal > 1 int 3 lifesteal
[*] Archmage 2 int %2 multicast > 1 int 2% multicast
[*] Tank 2 stam 3.5% Damage Reduction > 2 stam 1% Damage Reduction
[*] Razerback 5 thorns > 6 thorns
[*] Leecher 2 lifesteal 2 stam > 4 lifesteal 1 stam
[*] Sharpfangs 1 lifesteal 3% crit > 3 lifesteal 2% crit
[*] Lucky 6% crit > 4% crit
[*] All Rounder 1 stre 1 stam 1 finesse 1 int > 1 stre 1 finesse 1 int
[*] Perception 5% Damage Reduction 5% Dodge > 1% Damage Reduction 3% Dodge
[*] FaF 3 Movespeed > 3 Movespeed 2% Dodge
[*] Bearskin 1 const. 1 block every 5 turns > 1 block every 5 turns
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