Art Style Overhaul 3/3

Wreckout

Get ready to Wreck Out as you spin & fling your way to brick-busting glory. Smash & grab power-ups, unleash a super-shot, and compete head-to-head in knockout arena play.

With new out-of-this-world arenas and party-time characters created, we needed a new-look logo for [i]Wreckout [/i]to capture the essence of the game. [h2]Capturing the Action[/h2] We wanted a logo which captured the unique action of [i]Wreckout[/i] at a glance. We started with some concept sketches: [img]{STEAM_CLAN_IMAGE}/35779541/19df1e345ecb67af4ee918be1245e71d4c6cd53f.png[/img] We chose the sketch which felt like it captured the fun-factor of the game and the vehicle element, but we also wanted to incorporate the unique "car-catapult" mechanic which is central the the [i]Wreckout[/i] experience, so the next stage was to sketch in some ideas for incorporating the tethered ball: [img]{STEAM_CLAN_IMAGE}/35779541/304a46529dac0093acd251d72d0489ec60f5a782.png[/img] We realised at this stage that we could capture another key element of the gameplay by using the font to represent the bricks which players smash up in the game. This was worked into the design as we moved into the colour-test phase: [img]{STEAM_CLAN_IMAGE}/35779541/44d007edffc2b05d01902a819b57c711576c9111.png[/img] With our colour-scheme chosen, we iterated on the ball tether and the bricks-smashing effect of the font, before producing the final render: [img]{STEAM_CLAN_IMAGE}/35779541/52602dbc9b3b023f0e8529dc4f792b29273613f1.png[/img] Finally, we combined it with the new arena and character artwork to complete the exciting new look for [i]Wreckout[/i]! [img]{STEAM_CLAN_IMAGE}/35779541/60ff0b36f3523d9950ba80dd792bb33e3db8c7cc.png[/img]