Filthy Animals is a chaotic single-player/co-op heist game for up to 4 players. Become a mutant animal working for criminal mastermind Tony as you steal, fight, fall over, and eat tacos. Solve puzzles and avoid security before making off with the loot, ya Filthy Animal!
[h1]Greetings ya Filthy Animals![/h1]
First off, we want to thank everyone who has supported us thus far. Your feedback and enthusiasm for the game have been incredible and we're thrilled to see so many players enjoying Filthy Animals.
We appreciate all the suggestions and ideas players have been sharing with us on [url=https://twitter.com/FilthyAnimalsHS]Twitter[/url] and on our [url=https://discord.gg/RmkmGzfF]Discord[/url]. A couple of patches have already been released to fix some of the most pressing issues, such as improving control, optimising performance and tweaking balance.
[h2]Multiplayer & Network issues[/h2]
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We understand that some of you have been experiencing lag issues in multiplayer. We have been actively working on optimisations, namely the game's CPU usage. These improvements will result in improved frame rates and reduced lag in multiplayer.
Here are some best practices:
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[*] Filthy Animals relies on peer-to-peer networking. Therefore, we recommend that the player with the highest specs and/or the most stable internet connection hosts the session.
[*] While we support the use of Steam Remote Play, we recommend that all players acquire a copy of the game and use the online multiplayer feature for the best experience. We know Remote Play can introduce lag and other issues that can negatively impact gameplay.
[*] As with similar online games, some connection issues are out of our control. Please make sure you refer to the [url=https://help.steampowered.com/en/faqs/view/669A-2F68-D1D1-A5EC] Steam Network Connectivity troubleshooting guide[/url].
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[h2]Improved balancing[/h2]
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[*] There are now fewer requirements to complete a level. Completing 3 objectives is enough to unlock the next heist (instead of the current 4).
[*] Escaping countdowns have also been extended slightly (because we're being nice)
[*] Adjustments were made to the Supermart and Bank levels to balance the difficulty and make sure you complete the level while having fun and progressing to the Nuclear Powerplant Level.
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[h2]Other improvements[/h2]
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[*] Improvements to mouse and keyboard play, especially for those who play with high DPI (still pick up a controller for the best experience)
[*] 100's of stability fixes and improvements for offline and online play
[*] Localisations have had a large number of improvements, particularly for Simplified Chinese.
[*] Changed “Multiplayer” to "Online Multiplayer" in the main menu
[*] Rocket Pigeon coming soon.
[*] And more…
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With the changes and improvements we've made, there's never been a better time to dive back in and see what's new. We can't wait to see you online and wreaking more havoc with your friends! And don't forget, we're constantly working on improving the game with more improvements and optimisations coming soon, so stay tuned for more updates!