With AppGameKit Studio we've re-imagined the game development user interface with an all-in-one work space. You can now quickly drag & drop assets to visualise your scenes, code with AppGameKit script, easily browse app media, run live debugging sessions, access online help and lots more!
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Welcome to the December update for AppGameKit Studio. The main focus has been to fix some fundamental issues in the main Studio IDE. The full list of changes are listed here:
[b]AppGameKit Studio IDE[/b]
[list]
[*]The functions drop down list automatically updates to show which function you are working in
[*]Android export App ID tooltip fixed
[*]Using arrow keys no longer results in autocomplete appearing
[*]JDK location can be specified in the export dialog
[*]Autocomplete no longer appears when typing strings
[*]Fixed code property types not reading or writing values
[/list]
[b]Android[/b]
[list]
[*]Android App Bundles - export updated to ensure certain media is not compressed when the APK is delivered
[/list]
[b]Physics[/b]
[list]
[*]Fixed a memory leak caused by creating dynamic and kinematic bodies.
[/list]
[b]Tidy Up[/b]
[list]
[*]Removed warning messages for deprecated commands such as EnableClearDepth and EnableClearColor.
[/list]
[b]Documenation[/b]
[list]
[*]Updated documentation for the CreateMemblock command
[*]IndexOf compiler error message updated
[/list]