Another Hotfix-Potion has been brewed

[b]Hey everyone![/b] We finished another hotfix, please find the patch notes below. Bewitchingly yours, Team Snowhound and Daedalic Entertainment [b]Changelog v1.0.10[/b] [b]New:[/b] [list] [*] Potions can now be renamed by clicking on the potion name in Ledger/Products. [/list] [b]Changes:[/b] [list] [*] Changed customer behaviour: previously, customers would not appear if no cash registers were reachable. Now they will walk up to the house and show an appropriate notification (thought bubble) before walking away. [*] Added a note to the Sales Booth’s description clarifying that it is not intended as a replacement for Cash Registers. [/list] [b]Fixes:[/b] [list] [*] Fixed a potential Pause/Resume problem if a tutorial module was triggered right before the daily report. [*] Fixed the price of Raven Aviary accidentally being set to 0. It is now 50c. [*] Fixed Hag’s VIP request not accepting delivery of a potion with Toxic and Sweet tags (as requested) with a 100% success chance. Also exposed the grade requirement for the request. [*] Some game performance improvements when fast forwarding is on. [*] Some fixes for more consistent Pause/Resume behaviour after a modal dialog. [*] Fixed a few text errors in some languages. [*] Fixed worker names not appearing in some notifications after loading. [*] Fixed an issue where hover-ons would stop working after entering the in-game pause menu while a worker pop-up was active. [/list]