[img]{STEAM_CLAN_IMAGE}/25548160/b0e3e2b423f80cd82977b4af9cddae2244d058a0.gif[/img]
[h1]24.7.6[/h1]
[h2]Patch notes[/h2]
[h3]Improvements[/h3]
[list]
[*] Memory improvements.
[*] Better handling of disabled objects in UIs.
[*] Improved editor top dropdowns.
[/list][h3]Changes and bug fixes[/h3]
[list]
[*] Fixed mobile input not working on the level end.
[*] Fixed ghosting on prefab collapse (when objects would hang around).
[*] Fixed/Improved the empty location rendering in the editor.
[*] Reduced RAM usage in the editor and fixed memory leak on level list reload.
[/list][hr][/hr][h1]24.7.7[/h1]
[h2]Patch notes[/h2]
[h3]New features[/h3]
[list]
[*] Added credits button to the main page.
[*] Added a changelog button to the main menu when the version changes.
[*] [b]Added additional VN scene after the tutorial.[/b]
[/list][h3]Improvements[/h3]
[list]
[*] Reworked text editor selection to be more efficient and effective.
[*] Added the character cutoff for artists in UI.
[*] Updated menu effects and some shader settings.
[*] Improved menus for mobile.
[*] Improved level cleanup when exiting a level without beating it.
[*] [b]Optimized assets for lower RAM usage.[/b]
[*] Boosted performance on all UI scenes.
[*] Improved skipping cutscenes (hold pause button).
[*] Minor VN fixes.
[*] Minor UI/UX improvements and tweaks.
[/list][h3]Changes and bug fixes[/h3]
[list]
[*] Fixed story effects persisting between scenes on unexpected close.
[*] [b]Fixed parent deletion creating ghost objects.[/b]
[*] Fixed the last viewed version not being properly saved in the settings file.
[*] Made themes clear after playing a level.
[*] Fixed preview window shrinking.
[*] Fixed empty/checkpoint gizmo rendering.
[*] Fixed for selection effect.
[/list]Remember, if you want to be in touch with the latest news, join my [url=http://discord.gg/projectarrhythmia style=button]Discord[/url] server!