Alpha Branch Update - 24.7.7

[img]{STEAM_CLAN_IMAGE}/25548160/b0e3e2b423f80cd82977b4af9cddae2244d058a0.gif[/img] [h1]24.7.6[/h1] [h2]Patch notes[/h2] [h3]Improvements[/h3] [list] [*] Memory improvements. [*] Better handling of disabled objects in UIs. [*] Improved editor top dropdowns. [/list][h3]Changes and bug fixes[/h3] [list] [*] Fixed mobile input not working on the level end. [*] Fixed ghosting on prefab collapse (when objects would hang around). [*] Fixed/Improved the empty location rendering in the editor. [*] Reduced RAM usage in the editor and fixed memory leak on level list reload. [/list][hr][/hr][h1]24.7.7[/h1] [h2]Patch notes[/h2] [h3]New features[/h3] [list] [*] Added credits button to the main page. [*] Added a changelog button to the main menu when the version changes. [*] [b]Added additional VN scene after the tutorial.[/b] [/list][h3]Improvements[/h3] [list] [*] Reworked text editor selection to be more efficient and effective. [*] Added the character cutoff for artists in UI. [*] Updated menu effects and some shader settings. [*] Improved menus for mobile. [*] Improved level cleanup when exiting a level without beating it. [*] [b]Optimized assets for lower RAM usage.[/b] [*] Boosted performance on all UI scenes. [*] Improved skipping cutscenes (hold pause button). [*] Minor VN fixes. [*] Minor UI/UX improvements and tweaks. [/list][h3]Changes and bug fixes[/h3] [list] [*] Fixed story effects persisting between scenes on unexpected close. [*] [b]Fixed parent deletion creating ghost objects.[/b] [*] Fixed the last viewed version not being properly saved in the settings file. [*] Made themes clear after playing a level. [*] Fixed preview window shrinking. [*] Fixed empty/checkpoint gizmo rendering. [*] Fixed for selection effect. [/list]Remember, if you want to be in touch with the latest news, join my [url=http://discord.gg/projectarrhythmia style=button]Discord[/url] server!