"Project Arrhythmia" is a musical bullet-hell in which all things beautiful are deadly. Avoid the musically timed pulse of blocks and bars, and in the process you might just find out what this mysterious "Project Arrhythmia" is.
[h1]24.5.5 [alpha branch][/h1]
[h2]Patch notes:[/h2]
[h3]New features:[/h3][list][*] [b]Added tons of new options to parallax objects, including animations.[/b] Please give feedback as this is a new feature and I want to make sure it hits some of yall's wants.
[*] New editor setting allows the creator to change the collapsed object size per level.
[*] Editor should now handle weird screen sizes better, so please, try with ultrawides!
[/list][h3]Improvements:[/h3][list][*] Overhaul to how the visual novel segments work to make them more user friendly and less buggy.
[*] Improved intro sequence.
[*] Updated rewired to help with scroll wheel issues.
[*] Minor UI improvements.
[*] Fixed couple issues with scrolling in object timeline.
[/list][h3]Changes and bug fixes:[/h3][list][*] Cleaned up a lot of unused assets to reduce the game's file size.
[*] Fixed some naming errors in the game's code.
[*] Lots of fixes for markers being kinda not great. [list][*] I recommend you create a new marker, then save and reload the level in any level you previously had issues with. That will ensure it will be working moving forward.[/list][*] Fixed post level screen having issues on weird resolutions.
[*] Fixed multiple keyframe types being dragged and not updating properly.
[*] Attempted fixing any issues with objects spawning like parallax objects (due to a camera glitch). Let me know if that's still an issue.[/list]Remember, if you want to be in touch with latest news, join my [url=http://discord.gg/projectarrhythmia style=button]Discord[/url] server!