Alpha Branch Update - 24.12.5 & 24.12.6

[h1]Happy New Year, everyone![/h1] [h1]24.12.5[/h1] [h2]Patch notes[/h2] [h3]New features[/h3][list][*] ]Added fireworks for new years~ 🎆 [*] Added support for local custom levels (WIP).[list][*] This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].[/list][/list][h3]Improvements[/h3][list][*] Improved performance and consistency of level sorting in arcade. [*] Improved arcade glitching effects.[/list][h3]Changes and bug fixes[/h3][list][*] Fix issue with pause & save UI becoming unresponsive / unusable.[/list][h1]24.12.6[/h1][h2]Patch notes[/h2][h3]Improvements[/h3][list][*] Improved preloaded asset RAM usage. [*] Improved GC in some key high use areas. [*] Added NAudio for editor file loading to ensure greater compatibility with more audio formats. [*] Prefab timeline objects now take collapsed contained objects into account when calculating their size.[/list][h2]Join the community![/h2] To get the latest game news and hang out with fellow researchers! [url=http://discord.gg/projectarrhythmia style=button]Join the official Discord![/url]