Age of Reforging v1.53 Update Patch

[h1][b]Age of Reforging v1.53 Update Patch[/b][/h1] [h2][b]Improvements:[/b][/h2] [list] [*] The levels and quest lines of the Warden Forest Timekeeper Dungeon have been reworked. [*] The fog of war effect on the world map has been improved. [*] The path from Silverstrand City to Solastella has been optimized. [*] Added a visible effect when a player purchases a house. [/list] [h2][b]New content:[/b][/h2] [list] [*] Added a new dungeon in the Lordless. [/list] [h2][b]Bug fixes:[/b][/h2] [h3][b]System:[/b][/h3] [olist] [*] *Fixed the problem that the Vigor and Satiety of the player's squad members decreased too quickly after the encounter. [*] Fixed the problem that the desert bandit camp was inaccessible. [*] Fixed the problem that the exit above the banshee Gully could not be interacted with. [*] Fixed an air wall problem in Shirqa Village. [*] Fixed an issue on the desert map where you can leave an encounter without defeating the enemy. [*] Fixed an issue where the encounter map does not match the world environment. [*] Fixed an issue where the damage type of windblade missiles released by staff is incorrect. [*] Fixed an issue where monsters will be offset on the ground when attacking while resting. [*] Fixed some issues with NPC performance animations. [*] Fixed some localization issues. [*] Fixed an issue where the Arena leaderboard could not be viewed. [*] Fixed an issue where players could not return to the world map correctly after watching a match. [*] Fixed an issue where characters would appear at the wrong location (Suspend) on the world map after leaving certain scenes. [*] Fixed an issue where summoned creatures would not disappear when the summoning skill was forgotten, causing the save file to become unreadable. [*] Fixed an issue where temporary followers would follow the player incorrectly after stopping following. [/olist] [h2][b]Balancing:[/b][/h2] [list] [*] Significantly enhanced the guards' power(both Attack and defense). [/list]