[h1][b]Age of Reforging v1.53 Update Patch[/b][/h1]
[h2][b]Improvements:[/b][/h2]
[list]
[*] The levels and quest lines of the Warden Forest Timekeeper Dungeon have been reworked.
[*] The fog of war effect on the world map has been improved.
[*] The path from Silverstrand City to Solastella has been optimized.
[*] Added a visible effect when a player purchases a house.
[/list]
[h2][b]New content:[/b][/h2]
[list]
[*] Added a new dungeon in the Lordless.
[/list]
[h2][b]Bug fixes:[/b][/h2]
[h3][b]System:[/b][/h3]
[olist]
[*] *Fixed the problem that the Vigor and Satiety of the player's squad members decreased too quickly after the encounter.
[*] Fixed the problem that the desert bandit camp was inaccessible.
[*] Fixed the problem that the exit above the banshee Gully could not be interacted with.
[*] Fixed an air wall problem in Shirqa Village.
[*] Fixed an issue on the desert map where you can leave an encounter without defeating the enemy.
[*] Fixed an issue where the encounter map does not match the world environment.
[*] Fixed an issue where the damage type of windblade missiles released by staff is incorrect.
[*] Fixed an issue where monsters will be offset on the ground when attacking while resting.
[*] Fixed some issues with NPC performance animations.
[*] Fixed some localization issues.
[*] Fixed an issue where the Arena leaderboard could not be viewed.
[*] Fixed an issue where players could not return to the world map correctly after watching a match.
[*] Fixed an issue where characters would appear at the wrong location (Suspend) on the world map after leaving certain scenes.
[*] Fixed an issue where summoned creatures would not disappear when the summoning skill was forgotten, causing the save file to become unreadable.
[*] Fixed an issue where temporary followers would follow the player incorrectly after stopping following.
[/olist]
[h2][b]Balancing:[/b][/h2]
[list]
[*] Significantly enhanced the guards' power(both Attack and defense).
[/list]