Age of Reforging: The Freelands is a medieval fantasy sandbox, strategy, and survival RPG. Players will take on the role of a "reforger" chosen by the goddess of fate, growing and expanding their party on a journey through a vast land of opportunity - the Freelands - to adventure as they wish!
[h1][b]Age of Reforging: The Freelands v 1.5 Major Update:[/b][/h1]
[b]Thank you for your continued support and patience, Reforgers! This pleasant Christmas week, Age of Reforging welcomes its biggest (earth-shattering) update ever! Due to the huge content in this update, the following update announcement cannot showcase the full picture of the game. For more content, please explore the game yourself! In addition, after much deliberation, we have also moved the core gameplay of AOR closer to the sandbox genre (such as Battle Brothers, Kenshi, etc.). We believe that this is more fit in line with the core gameplay and will bring a better gaming experience. Currently, since the super-large update has just been released, and because our studio is limited in manpower, we have not been able to conduct sufficient testing. You may still encounter some issues in the game. Please give us some time and patience, and we will fix the issues you have reported as quickly as possible. You can directly send us your feedback via the social media contact information on the main menu of the game(best put feedbacks in Discord). In the mean while, we will be fully committed to updating Age of Reforging more frequently. Thank you![/b
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[*] [h3][b]Due to the fact that this update has made too many changes to the game itself, the save files of previous versions are no longer usable. Players will need to start the game again. We apologize for any inconvenience caused and will do our best to avoid the same problem in the future. Thank you for your understanding[/b][/h3]
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[h2]
[b]Core gameplay changes:[/b][/h2]
[b]The game has changed from a CRPG-like game to one that is more like a sandbox RPG and squad management (e.g. Battle Brother, Kenshi, and Wartales). The original main storyline has been changed to a side story, and players are now not guided by a main storyline. At the same time, the pressure on the characters to survive in the Freelands has increased dramatically, and the difficulty has also increased substantially. Please try hard to find a way out of this cruel world, Reforgers![/b]
[b]Here is an overview of the game updates[/b]
[h2][b]New Content:[/b][/h2]
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[*] [h3][b]Dashte Desert & Starfall Canyon :[/b][/h3] In the south of the world, two new world regions have been added: the Dashte Desert and the Starfall Canyon. Each of these regions has a main wilderness scenario that provides 5-10 hours of gameplay, with a wealth of side quests, powerful enemies and bosses, and interesting dungeons. In addition, the Deadwind Desert region has many new places to explore: a large town, Saltywoods, a village, two arenas, a bandit camp and several dungeons.
[b]Dashte Desert:[/b]
[img]{STEAM_CLAN_IMAGE}/40963446/bd1c6b0e5abd9f58d236b7bcf60cbf19b5860252.png[/img]
[b]Saltywoods:[/b]
[img]{STEAM_CLAN_IMAGE}/40963446/d2684dced1873ac6a5b5e2d89fdeff0aa47d74f6.png[/img]
[*] [h3][b]Guild Forces:[/b][/h3] Three new interesting guild forces have been added: the White Steed Order, the Wild Mage and the Green Leaves. You can find the headquarters of these guild force, try to join them, complete their unique quest lines and get rich and unique rewards!
[img]{STEAM_CLAN_IMAGE}/40963446/e3b3cd1e9491d28c780f8395f0d8ad755f269188.png[/img]
[*] [h3][b]New Story Companions:[/b][/h3]Three new story companions have been added, who will join your party after you complete some of the quest lines of the White Steed Order, the Wild Mage Guild, or the Green Leaves Guild.
[*] [h3][b]New Scenario: [/b][/h3]A new main-quest-related field scenario has been added to the Orcian Wilderness area, where some interesting quests and NPCs await you to explore.
[*] [h3][b]Player's Properties:[/b][/h3]Properties(houses) have been added in Brea, Stables, and Green Town for players to purchase. Once purchased, players can enjoy the functions of taverns and warehouses in their own homes without restrictions.
[*] [h3][b]Taverns everywhere:[/b][/h3] We have created a tavern for each of the giant cities on the world map (Golden Harbor, Silverrun, Lone Star City, and Saltywoods ). Players can now enter these tavern scenes, take a break in this temporary haven, feel the warmth of the locals, and occasionally catch a glimpse of these large cities.
[img]{STEAM_CLAN_IMAGE}/40963446/2baa90a5cb1e3c4de5534b34c49e21a8c27dab8f.png[/img]
[*] [h3][b]Travel System: [/b][/h3]Added the ability to travel by horse-drawn carriage to all towns on the world map. You can now travel quickly between neighboring towns by horse-drawn carriage. But be careful, it's still not a foolproof journey, and be prepared for the risk of being robbed by bandits and attacked by monsters. Protect your carriage and driver, or you'll be back to the exhausting journey on foot.
[img]{STEAM_CLAN_IMAGE}/40963446/94a21396eb23564f3b1b3bd2aabae4fd4a9331ad.png[/img]
[*] [h3][b]NPCs and Gears:[/b][/h3] Added a large number of legendary equipment and special NPCs to the game.
[*] [h3][b]New Origin:[/b][/h3] Added a ronin Origin.
[*] [h3][b]New Loading Screens:[/b][/h3] Added three new loading screens.
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[h2][b]Improvements:[/b][/h2]
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[*] [h3][b]Prologue Mission Remade:[/b][/h3] Remade the prologue and refugee mission content to make them more clearly guided.
[*] [h3][b]Combat system & Skills Fully Level Up:[/b][/h3] The game's combat system has been rebalanced and optimized to a great extent, dozens of skills have been redesigned, and the special/visual effects of more than a hundred skills have been improved. Due to the huge changes, please forgive us for not being able to go into detail. You can experience these earth-shaking changes for yourself during gameplay.
[*] [h3][b]New Dynamic Physics effects:[/b][/h3] New technology has been used to create dynamic physics effects for all the hair and equipment in the game. Movable fabrics now look more fluid, natural, and vivid.
[*] [h3][b]UI improves:[/b][/h3] The game's highlight system has been reimplemented using new technology, and the highlight strokes of all interactive objects now look cleaner and more concise.
[*] [h3][b]Frame Rates :[/b][/h3] A technical improvement to the terrain has significantly increased the frame rate in many scenes.
[*] [h3][b]NPC Loading optimization:[/b][/h3] The character loading logic has been optimized. The loading speed of NPC characters has been improved after entering a scene. You should no longer see characters who are naked when they are first spawned (unless that is how they are designed).
[*] [h3][b]Scenarios optimizations: [/b][/h3]Large Scenarios of the game have been optimized centrally, and the frame rate of townscapes such as Brea town and Struip town has now been increased by at least 50%.
[*] [h3][b]Blood Visual effects:[/b][/h3] The blood splatter effect in the game has been remade, and we are very happy with the new effect, which we think is more beautiful and natural.
[img]{STEAM_CLAN_IMAGE}/40963446/a0e23791d8382231bef0a5d1e3e3ce4493e0c346.png[/img]
[*] [h3][b]Loading Speed improves:[/b][/h3] We have optimized the loading logic for encounter battles on the world map. Now the time spent going back and forth between the world map and the encounter battle scene is greatly reduced.
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[h2][b]Bug fixes:[/b][/h2]
More than 100 side quest bugs have been fixed. Because side quests are designed with more options and freedom, there have been a lot of bugs in the past. Now, based on player feedback and our own testing, we have fixed hundreds of bugs. Since the number is too large and difficult to count, we will give a general introduction here.
[h3][b]A large number of system and UI issues that were already present in the game have been fixed. For example:[/b][/h3]
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[*] Fixed the issue where the sound effect would temporarily disappear after a battle.
[*] Fixed the issue where the game settings could not be modified on certain language versions of the computer system.
[*] Fixed the issue where the game save file would increase abnormally.
[*] A large number of other fixes that are too numerous to list.
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[h3][b] [url=https://discord.gg/gjrU73cgKP] Join Our Discord Group! [/url] [/b][/h3]
Another game from our studio, Blackthorn Arena: Reforged, also received a major update and a discount during the Christmas week. If you like Age of Reforging, then you will definitely have fun with Blackthorn Arena!
[h3][b] [url=https://store.steampowered.com/app/3168260/Blackthorn_Arena_Reforged/] Click here to go to the Blackthorn Arena: store page [/url]
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