Absolute Territory updated to 2.2.0

Absolute Territory

Engage in futuristic space dogfights against large warships and enemy starfighters. Manage Newtonian flight physics and power settings, outwit and eliminate hostiles, and survive through hazardous mine and asteroid fields. Gripping action across the campaign and leaderboard game modes.

[u][b]2.2.0 Release (20210912)[/b][/u] Overview - Early enemy fighter weapons feel less overwhelming due to the fast firing rate [b]Gameplay[/b] [list] [*] Amend - Track IR anchor point made same as VR [*] Amend - There are now two versions of the laser bolt cannon (Rapid Firing and Standard) [*] Amend - Vomitoria and Drosophilia now use slower firing laser bolt cannon [*] Amend - Updated weapon lore entries for the laser bolt cannon variants [*] Amend - Updated the 21 Absolute Territory missions to include the new standard laser bolt cannon. Added briefing text highlighting when new ships are made available. Added briefing text to make known about experimental laser weapon being available in mission 20 [/list] [b]Simulator Modes[/b] [list] [*] Amend - Wave and Gauntlet to include the new standard laser bolt cannon [/list] [b]Campaign Menu[/b] [list] [*] Amend - Removed Tutorials as a campaign item selection (they are still available under Simulator menu). They no longer have skip dialogue, since all tutorials are available and there was no need to skip [/list]