A wholesome, cosy shopkeeping game where you uncover & clean trinkets then upcycle them to sell to endless colourful & quirky customers. Spend your savings to upgrade your shop, buy better tools, plus expand and customise your space.
Wowzer, it's been a heck of a fortnight over here at Spilt Milk! Hope you're all keeping happy, healthy and chill - we're trying, but the UK summer is doing its best impression of winter so βββ
[h3]MORE GOBLINS[/h3]
First up, we've expanded the team!
Lesleyann White has joined as our Producer, and Philippa Warr has started work with us as Narrative Designer!
Lesleyann is a multi-award-winning developer, and comes to us from the brilliant team over at [url=https://www.failbettergames.com/]Failbetter Games[/url] (Mask of the Rose, Sunless Skies, Sunless Sea, Fallen London anyone?! OMG!) so we're over the moon to bring her expertise to our adventures with a certain little Goblin! Also shoutout to UK indies! π₯°
Philippa is someone we've known for some years now, and finally getting to work with her is just so exciting - recently she worked on [url=https://store.steampowered.com/app/1177980/Little_Kitty_Big_City/]Little Kitty Big City[/url] which is um, [i]too cute thank you[/i], and has a real sense of humour and twinkle in the eye which we think is going to make Trash Goblins's quests and customers π΅singπ΅.
[h3]GOBLIN GABBER[/h3]
[i](This title only works as a joke when you get to the next section, my apologies)[/i]
So then there's this talk that I gave at Oxford Indies last month, which one of our brillo coders Simon kindly recorded and edited together!
[previewyoutube=0OCn83ZONQk;full][/previewyoutube]
It's about the journey of Trash Goblin and Spilt Milk Studios so far, features an awful lot about you lovely Kickstarter Goblins, and we think it is full of insight and advice (and some jokes) that will be pretty interesting to ya'll.
I hope it comes across as intended - a really honest look at the business side of making games, and the very real and human challenges of it all, especially in the year(s) we're having - worker layoffs, studio closures, game cancellations and the like.
We'll be pushing it all over the internet before long, but you all get to watch it before anyone else, and I'd love to know what you think in the comments, replies and [url=https://discord.gg/spiltmilk]over on our discord[/url] too.
[h3]SUCCESS SASS[/h3]
[i](nope, not yet, this joke is building on the previous one but also needs the last section header to work - when will I learn?)[/i]
We've hit a few milestones recently, helped out by the Access-Ability Showcase featuring, and the Cozy & Family Friendly Celebration too - plus another few videos from some amazing content creators like [url=https://youtu.be/ia6UVghK9AQ?si=CrC5XM8LpYesGhiy]Blitz[/url], [url=https://youtu.be/3ZXijjpakYI?si=v7sO6MTT7cxhuM7X&t=2362]Wanderbots[/url] and [url=https://youtu.be/W10iv3SJErc?si=GpmBflf03rSzVm-r]Imcade[/url].
[b]"But what are those milestones? Stop yammering and tell us!"[/b] I hear you cry. well we're now sat at a very healthy 56,000 wishlists and that places us in the top 500 of ALL GAMES on Steam for wishlists... which has left the team feeling giddy and excited for sure. Thanks so much for all your support! We can't wait to smash 100k soon enough!
[h3]TAVERN TALK[/h3]
(hey, we got there!)
[url=https://store.steampowered.com/app/2076140/Tavern_Talk/]TAVERN TALK[/url] IS OUT TOMORROW OMG! Go wishlist and follow it, and maybe even buy it! The devs are delightful, they've helped us so much, and the game is excellent too.
Until next time, stay Goblin!