Development Update - behind the scenes on tons of changes

Trash Goblin

A wholesome, cosy shopkeeping game where you uncover & clean trinkets then upcycle them to sell to endless colourful & quirky customers. Spend your savings to upgrade your shop, buy better tools, plus expand and customise your space.

So much has been going on with the game recently, and it's on the cusp of being presentable, but I thought why not give you a look at the state of things literally right now. As in, I wrote this sentence, went away and grabbed a screenshot, then came back here to paste it in and write the rest of this post. [img]{STEAM_CLAN_IMAGE}/44616587/a4e390e803d9aa5192a5a03284734e781ce9a63c.png[/img] [i]If you've played the demo or seen screenshots you might be thinking... where'd it all go?! [/i] So what, indeed, has changed? Some big things, and some smaller. Rather than force you to guess (though that would be fun) how about I list it all*?! *except I might forget some and/or leave some out on purpose πŸ˜… [b]No More Cruft[/b] That's right, you ain't cleaning that up, and the HUD ain't counting it either! Basically this was a vestigial feature that had no purpose (yet). And people kept asking. So out it comes! [b]Decorations-be-where?[/b] Yes indeed. It's rather sparse there, isn't it? We're in the middle of building and testing the expansion gameplay! So yeah, at the start of the game, it might feel a little emptier than you're used to from the demo, but you'll be able to buy all kinds of things to decorate with! [b]Stash Book In Your Face![/b] We've moved the stash book to the HUD, essentially linking it to the camera so it's always with you (and right now so are the comically large VFX that moved with it). Makes things easier, and simpler, and declutters the workspace too! [b]Strange Button, I See You. Explain Yourself.[/b] Off to the right-hand side of the Personal Space navigation button is a little price-tag-looking fella. This unassuming fellow is what gets you into Expansion Mode! Oh boy, what fun you'll be having there. I'll leave it there - with one or two more changes for ya'll to spot and discuss. Rest assured we are super excited about all of this getting into your hands, and if you're on the right backer tier, we're dearly hoping to get another Beta going in the coming weeks. There's a lot more than just UI and assets being moved around, lemme tell you! Meanwhile, in the ramp-up to the huge news coming next week - yes, that's right, I said HUGE - I think you might wanna get [url=discord.gg/spiltmilk]all up in our discord[/url] if you've not bothered yet. Please do wishlist us, and give the game a Follow right here on Steam too of course πŸ˜‡ Till next time, stay Goblin, and keep those floppy ears out for the rumbling of that news I've teased about fifteen million times by now, does it even count as a tease or is it just annoying at this point...