Baldur's Gate and Dark Souls had a baby! A thrilling RPG game that blends real-time action with an isometric view, set in a world of magic and monsters. Players must navigate through dangerous dungeons, battle fierce bosses, and uncover ancient secrets to save Plamen from an impending doom!
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Hello Champions!
We've been listening to all your feedback over the years, and this last update before 1.0 launch, reflects both our vision and your passionate voices. It’s a blend of Alaloth’s signature melee combat and highly requested changes, bringing a fresh twist to spell users, professions, and much more. We're excited to share what you can expect from the full release! Let’s dive in!
[h3]A BRAND NEW MAGIC SYSTEM[/h3]
[b]The biggest highlight of the 1.0 is the long-awaited magic system overhaul[/b]. While we’ve always stayed true to Alaloth's roots, grounded in visceral melee combat, the demand for a broader and deeper magic experience from our community has been impossible to ignore. You asked for a richer handling of magic and spell users, and we are ready to deliver. The rework isn’t just a simple tweak, it’s a complete transformation of how magic is used in the game. This required us to rethink the lore and mechanics to ensure balance and consistency within Alaloth’s world. [b]Spellcasting will become an essential and thrilling part of the game[/b], with each magic-using class now feeling unique [b]while still respecting the brutal melee-focused combat that fans love[/b].
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[i]A mage draped in flowing robes... finally![/i]
We’ve introduced a variety of magic-focused classes that bring their own flavor of combat and spellcasting.[b] Each class has been intricately designed to mesh with Alaloth’s systems without overshadowing the tactical melee combat the game is known for[/b]. You can expect an Alaloth-twist on traditional spellcasting—magic in our world is as deadly and precise as swordplay.
[h3]NEW WAYS OF POWER AND PROFESSIONS[/h3]
Along with the magic overhaul, [b]we’re introducing two brand-new Ways of Power[/b]: the Way of Elements and the Way of Arcane, while also reworking the existing Way of Arms, Way of Power, and Way of Gods. These changes bring a new level of depth to character progression, offering expanded paths for exploration and a broader range of gameplay options. The Elementalist profession has been retired, [b]replaced by four distinct mage professions tied to the lore of Valestrum[/b], i[url=https://store.steampowered.com/news/app/919360/view/4168717862258977934]ntroduced in the Chronicles Update[/url]. [b]These mages specialize in manipulating elements, each following their own unique orders[/b]. The new Way of Arcane includes the Arcanist, joined by three other professions: the Warlock, deeply connected to black magic, demons, and summoning, the Runemaster, a specialist in runes and sigils, and the Mystic Warrior, who is not a typical mage but a fighter enhancing their combat abilities with arcane powers.
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[i]The world of Alaloth is expanding with new professions that bring fresh ways to enhance your journey. Stay tuned to know more, revealing their unique strengths and how they will shape your adventure![/i]
[b]Notably, all four Ways now have four professions instead of the previous three[/b]. The reworked Way of Arms, Way of Nature, and Way of Gods maintain their structure but feature fresh stuff. The Way of Arms has seen a major overhaul, introducing more versatile combat options with a refined Warlord, an Archer (replacing the Marksman), the Rogue (focused on stealth), and the Berserk (focused on brute force). Guardian's skills are now used by other professions. For the Way of Nature, we’ve kept the Warden while adding the Bonder, a type of nature mage, alongside the Druid and Ranger, both connected to nature in their own distinct ways. The Way of Gods remains similar to its original form but now includes the Shaman, with their deep connection to spirits.
With the introduction of so many spellcasters, we initially considered adding mana alongside stamina. However, for balance and consistency, [b]we decided to replace Stamina with Focus[/b], which now governs both physical skills and spellcasting abilities, keeping the system streamlined and intuitive.
[h3]DYNAMIC SCALING FOR SKILLS AND SPELLS, GRANDMASTERS REWORKED[/h3]
In addition to the rework of ways and professions, [b]we are going to introduce a dynamic scaling system for skills and spells, ensuring they grow alongside your character's development[/b]. Key characteristics like duration, damage, and effects now scale based on the progression of your character's Stats. When you acquire a skill, it becomes scalable across three different tiers, with options to invest 1, 3, or 5 Stat Points to enhance its power. Each profession has a dominant Stat that significantly influences its skills or spells, for instance, Strength for the Way of Arms, but other stats can also affect skills and spells in varied ways. Wisdom will be added.
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[i]Skills in Alaloth now scale directly with your stats, ensuring that every choice matters more than ever. Fine-tune your build to unlock your full potential![/i]
[b]This flexibility ensures that while each profession remains focused, there's room for customization and consistency across the broader system[/b]. Grandmasters will serve as micro-hubs for each profession, allowing players to train passive skills and access class-specific items. As champions of their craft, they will act as both mentors and gatekeepers for your journey through the game. We’ve refined their role to ensure each Grandmaster feels like a critical part of your development in Alaloth.
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[i]Train your passive skills and gain access to exclusive class-specific items, tailored to enhance your mastery: new Grandmasters are here![/i]
[h3]POST RELEASE ROADMAP AND EXTRA DETAILS[/h3]
We want to assure you that the full release is just the beginning. We’re committed to supporting Alaloth post-launch, with future updates and content planned. From additional lore to new features, this is a journey we’ll be on together for a long time to come. With this update, we’re primarily highlighting the major changes the Arcane Arts will bring at launch, but that’s just a part of the massive Day 1 patch to expect. [b]Arcane Arts will include a comprehensive round of iteration on every aspect of the game to ensure a proper 1.0 release, along with a ton of extra additions we’ll be sharing in the coming weeks[/b]. You can look forward to new quests, NPCs, items, weapons, armors, and more. [b]Before launch, we’ll also give details about what’s next, including a DLC plan that’s ready, alongside a massive volume of free content to be released from day one and continuing into the next year[/b]. Additionally, we’ll be providing more information about localization and special bundles available at launch.
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[i]Our new roadmap will cover upcoming bundles and exclusive details about Moonstone Pass, with planned DLC on the way and a ton of free updates![/i]
We can’t wait for you to experience all that the full release has to offer. Alaloth has grown into a truly unique indie RPG, and we are incredibly proud of what we’ve achieved. [b]October 30 is just around the corne, prepare your blades, hone your magic, and get ready to step into Plamen like never before[/b]. Once again, we would like to kindly remind our wonderful community that if you wish to support the ongoing development of the game, there are numerous ways to get involved through our social initiatives.[url=https://www.gamerainteractive.it/the-guild]The Guild[/url] and [url=https://www.gamerainteractive.it/keepers]Keepers Program[/url], as well as Connect & Collect initiative. [b]From sharing your gameplay experiences on social media and participating in our community forums, to contributing directly via our support platforms, every bit of engagement helps us continue to enhance and expand the world of Plamen![/b]
Just follow us on our social media platforms: [url=https://store.steampowered.com/publisher/gamerainteractive]Steam[/url], [url=https://www.youtube.com/gamerainteractive]YouTube[/url], [url=https://www.twitch.tv/gamerainteractive]Twitch[/url], and join our [url=https://www.discord.gg/gamerainteractive]Discord server[/url]. As we reach specific follower thresholds on each platform, we'll unlock exciting giveaways for our entire community.
Stay legendary. share the love!
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