913.H.A Update/Hotfix

HumanitZ

HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as “humanly” possible. The past can’t be changed, but you can make a difference today for the future of humanity.

[u][b]913.H.A Hotfix/Update[/b][/u] [img]{STEAM_CLAN_IMAGE}/41284373/3f44d0bf9df44acf5ffd35536df79a81ee280f93.png[/img] Here is a rapid fire hotfix for our latest update with some major fixes to improve your experience [i]Servers will need to be restarted to pull the latest patch[/i] [b][i]Fixes[/i][/b] [list] [*] Fixed issues with all world containers not saving items correctly [*] Fixed Water Barrel giving back Rain Collector Mats [*] Fixed sleeper respawning and not saving properly [*] Fixed dog vest issues [*] Fixed new garden shed door state not saving correctly [*] Fixed halloween hoodie issue with female characters losing hair [*] Fixed fire barrel multiplayer replication issues [*] Fixed log storage not taking damage [*] Fixed Mag attachment not updating new max ammo in dedicated server [*] Fixed door collisions and other props inside the Mansion [*] Fixed dropping sealed can state not being saved [*] Fixed bullet damage ignoring player built objects (Walls etc) [*] Fixed bunker zombies respawning issues [*] Fixed SatNav covering settings UI [*] Fixed client not being able to run over multiple zombies issue [*] Fixed standing torch rag consumption rate [*] Fixed client losing audio while driving [*] Fixed locks not appearing in inventory when dismantling doors [*] Fixed issue with farm plot not respecting stack limit [*] Fixed farm plot harvest complete sound not replicated/attenuated [*] Fixed Items manually placed from being cleaned up [*] Fixed issue with treatment quest not showing as failed [/list] [b][i]Changes/Improvements[/i][/b] [list] [*] Spartan spear durability increased slightly [*] keycard spawn chance increased in supply drop [*] Grenades Explosion Now Attracts Zombies [*] VoIP in game chat sound attenuation distance increased [*] Improvements to satnav for client player tracking tweak [*] Hazmat explode replication improvements to be more reliable [*] Bleeding now shows blood effect on player HUD [*] Logs will automatically be added when you interact with log store or vehicle storage [*] Molotov destroying mid air and not alerting enemies [*] Thaiger treatment quest will fail in 3 days in game days instead of 24h [*] Bunker doors will not allow advanced locks [/list] [b][i]New[/i][/b] [list] [*] New military ammo container added [/list] Thanks for all the support and feedback with this update its been awesome!! Regards HZ Team