9/5/2024
9.2.4 Misc
Balancing:
Reduced the damage reduction of enemies
on harder difficulties:
Hard = 12.5%. (was 25%)
Nightmare = 25%. (was 50%)
Infinite Nightmare = 50%. (was 75%)
Bombs now do 50% less tech damage on hard
mode and above.
Golem now begins with 100ap. (was 10)
AP from Scholar and Doctorate now also
applies to Golem.
Misc:
Fixed trans event for Demon Door II.
Fixed trans event leading into Western Ocean.
Slightly improved Alex's sprite.
Fixed golem from gaining infinite AP when
entering mines.
Fixed Ghost Ship from infinitely gaining
levels if Ghost Ship level was over 100.
Fixed dialog and memory for waypoint quest.
Fixed Healing Coat from showing up in Archery.
Fixed learning Titan Cleave before learning
Golem Cleave.
Fixed Poetry of Bronze 26-30 from no longer
being accessible if PoB 25 was completed.
Properly named the pilot based Poetry of
Bronzes to 31 and 32.
Fixed Frozen Ocean encounters from black
screening on escape.
Fixed Poetry of Bloods from retaining debuffs
when teleporting.
Waypoint area now resets environmental effects.
Waypoint area now resets CC debuffs.
Adjusted the mode 7 script to allow maps to
go beyond 999. (since the map limit one will
day exceed the built in limit, decided to get
this out of the way now. let this one know if
any crashes occur)
Dev note: The harder difficulties were just
not fun to play on, especially infinite nightmare.
The damage reductions were simply too high. So
high, murdas were effectively forced to use bombs.
This has been fixed. Enemies are now easier to
kill, and bombs are no longer the only option.