6.3.0

Gravity Sketch

Gravity Sketch is a 3D design and collaboration tool that enables you to create cars, sneakers, furniture, characters and more. If you are a designer or an artist, this is a great tool to easily express your ideas and solve complex design challenges working directly in 3D at any scale.

VR 🚀 Features & Improvements - Added two sliders to the color menu when grabbing a textured object that allow you to adjust the scale and rotation of textures applied to objects. - (Enterprise feature) Introduced a beta feature for some organizations where very high-poly FBX, STL and DAE files imported from LandingPad will now import decimated versions to improve performance. - Made various visual and functional improvements to the lobby File Manager: - (Enterprise feature) Can now move Collab rooms into folders. - Collab rooms can now exist in Personal Files. - Collab rooms can be moved with the clipboard. - Added a purple highlight when hovering over files. - Added a prompt when creating a new file asking whether you’d like to create a sketch or Collab room. - Unified what was previously called “Personal Files” and “My Files” - Added a filter for Collab rooms which is enabled by default in the LandingPad Collab menu. - All types of files and rooms can now be accessed from either the File Manager or LandingPad Collab menu. - Merged the "Shared with me" tab, which is now always present and shows all shared Collab rooms, regardless of if they are from community users or from different organizations. - Added a Settings cog icon to the bottom bar in the lobby. - Added a way for community users who are in too many Collab rooms to bulk remove themselves from rooms. - Added Community Designs menu to lobby. - Objects can now snap to their original position when moving them via Smart Move or the Selection tool. - Increased the default size of tutorial videos. - Renamed “Link to Device” option to “Link to Account” and added a popup further explaining the option. - Added measurement readouts to the bounding box edges when grabbing and moving objects with the shift trigger. - Improved appearance of the first and last segments of strokes on standalone. - Added support for MX Ink MR Stylus. 🐛 Bug Fixes - Fixed an issue that could cause layer groups to become undeletable in Collab. - Fixed very large scale imported objects sometimes appearing as completely black. - Expired organizations are now marked as such in the lobby. - Fixed the “Increment” toggle displaying as on by default when the option is in fact disabled. - The Selection gumball now repositions itself correctly when toggling the “Restrict to Mirror” setting. - Fixed an issue that could cause users to become stuck at a very small sketch scale. - You can now re-order other users layers. - Fixed issues with folders in the Import Library containing “+” in their names. - Fixed error on recent file in lobby when logging out and back in after accessing a Collab room. - Loading a sketch with only one layer no longer creates a second empty layer on load. - Added missing videos to various lobby menus when not logged into LandingPad. - Fixed thickened subdivision objects exported as control mesh FBX files being uneditable in some third party software. Screen Collab 🚀 Features & Improvements - Numpad keys can now be used to switch between camera views. - Can now export rooms as GIF files. - Added Timelapse and Viewpoint Flythrough options to MP4 export 🐛 Bug Fixes - Fixed inaccuracies in presentation and ordering of layers in a followed VR user’s Layers menu. - If you manually set an order to viewpoints in a room it now carries across when the room is saved as a sketch. - Improved scale of laser pointer. - Added line breaks to some export preset names to make them fully readable. - The Left and Right camera views are no longer reversed. - Fixed sketch geometry z-fighting with the screenshot save menu when in orthographic view on macOS. - Double clicking on a mirrored copy of an object now focuses the camera on that object rather than its original.