4 Player Multiplayer Beta & 1/23 Hotfix

Hello Everyone, [b]Today is a special day![/b] We are proud to introduce to you the [u]Beta version of the 4 Player Multiplayer[/u], which just went live! You can choose between "Play IfSunSets" and "4-Player Beta Build (Unstable)". This option is available for all of our players. Detailed information about our 4 Player Beta can be found here: https://steamcommunity.com/games/2271930/announcements/detail/764023459821912821?snr=2___ Now we come to todays hotfixes: Edit from 1/24: An additional fix was made a few hours after this update got life, which fixes an issue with the texture of the Glider in the game. [h1]■ Update Version: v0.4.5[/h1] [h2]■ Bug Fixes[/h2] [h3]■ General[/h3] [list] [*] Fixed an issue where collision detection did not occur with certain terrain objects. [*] Fixed an issue where some 2x2 stairs that were buildable had different collision behavior than what was visually represented. [*] Fixed a missing texture issue for debris scattered when certain objects were destroyed. [*] Fixed an issue where players could destroy some structures placed in the world with a construction hammer. [*] Corrected typos and incorrect translations in the description of the soldier's sword. [*] Fixed an issue where beneficial fishing equipment had no effect when equipped. [*] Fixed an issue where attempting to teleport with a bed would result in being transported to an unintended location. [*] Removed unsuitable objects from the Arwen Defense Base. [*] Fixed an issue where items transferred from the Hotbar to the inventory were incorrectly recognized as newly acquired items. [*] Fixed an issue where the mining animation continued playing when the inventory was opened during mining. [*] Removed the collision detection for the Crown Ant Hat when equipped. [*] Fixed an issue where crops wouldn't grow even if there was enough water in the field. [*] Fixed an issue where the glider could still be used when equipped with a lantern. [*] Fixed an issue where the contents of the player's inventory disappeared after dying during crafting. [*] Fixed an issue where movement animation did not trigger after taking damage from thorns. [*] Fixed an issue where specific animations kept playing after using a ladder. [*] Fixed an issue where the UI window appearing after destroying a field couldn't be interacted with. [*] Fixed an issue where the character's torso rotated abnormally when rotating the camera while collecting contaminated water with an empty bottle. [*] Boss fight fog walls will now re-activate when the boss respawns. [*] Fixed an issue where the boat could be controlled without getting on it. [*] Fixed an issue where fishing could be done in areas without water. [*] Fixed an issue where night monsters would spawn when entering and exiting a dungeon even during safe nights. [*] Fixed an issue where the fairy’s attack would not function after dying and resurrecting while in fairy acquisition state. [*] Fixed an issue where the death marker and grave position were different after dying in a boss fight. [*] Fixed an issue where arrows would fly backwards when shot while running. [*] Removed an unknown empty icon on the 6th level of the armor workbench. [*] The durability reduction when traps attack monsters has been adjusted. [*] Fixed an issue where the Worm creature occasionally did not function correctly. [/list][h3]■ Multiplayer[/h3] [list] [*] Fixed an issue where the interaction prompt wouldn't appear intermittently when first interacting with Blifia in multiplayer. [*] Fixed an issue where the chat history would disappear when a player respawned in multiplayer. [*] Fixed an issue where sound effects and effects appeared differently for the host and guest in multiplayer. [*] Fixed an issue where players could loot other players' chests in multiplayer. [*] Fixed an issue where interactions with defeated monsters differed for the host and guest in multiplayer. [*] Fixed an issue where the growth state of trees and crops appeared differently for the host and guest in multiplayer. [*] Reduced the issue where certain monsters would teleport after playing attack animations in multiplayer. [*] Fixed an issue where structures in the starting coastal area would reappear after loading the game in multiplayer. [*] Fixed an issue where the animations of player characters observing a boss fight were abnormal in multiplayer. [*] Fixed an issue where a player’s character level was displayed as 1 immediately after respawning in multiplayer. [*] Fixed an issue where the texture of the boss fight puzzle object was not visible in the host environment. [*] Fixed an issue where movement was possible during building repair animation in the guest environment. [*] Fixed an issue where building repair animation continued intermittently after completing repairs in the guest environment. [*] Fixed an issue where the stamina value of a player appeared differently from the actual value in the guest environment. [*] Fixed an issue where sound effects played in the host environment also played in the guest environment when interacting with the altar. [*] Fixed an issue where the appearance and effects of the glider were not visible in the guest environment when used. [*] Fixed an issue where a resurrected player during the night wave would continue to appear in a downed state in multiplayer. [*] Fixed an issue where some monsters' attack detection did not work in the guest environment. [*] Fixed an issue where blocking and crossbow shooting were not possible during combat in the guest environment. [*] Fixed an issue where monster attacks occasionally missed when playing as a guest in multiplayer. [*] Adjusted the attack detection for Crown Ant. [*] Adjusted aggro detection for monsters in multiplayer. [*] Fixed an issue where the health bar of distant monsters was visible when attacked by another player in multiplayer. [*] Fixed an issue where the Altars were activated after dying and respawning during a boss fight. [*] Reduced the issue where guest players occasionally disconnected from the session after teleporting or respawning in multiplayer. [*] Reduced the load on the host during teleportation and resurrection in multiplayer. [*] Fixed an issue where the name of a box would not be saved when changed and rejoined the game in multiplayer. [*] The auto-save feature has been optimized. (Reduced lag during auto-save) [/list][h3]■ Optimizations[/h3] [list] [*] Improved textures for certain objects. [*] Improved textures for certain terrain objects. [/list] [/list][h3]■ Combat[/h3] [list] [*] Fixed an issue where the player would slide after moving immediately following a spear attack. [*] Fixed an issue where the second attack in the spear skill was only possible in the front direction. [/list][h3]■ Additional Improvements[/h3] [list] [*] The NPC 'Thor' now sells bronze axes and bronze spears. [*] Animals no longer drop pouches when dead and maintain their appearance similar to monsters. [*] A guide for items with attributes has been added. [/list][b]We are continuously working on fixing crashes and errors in the game[/b] If you experience any issues after the patch, please tell us in our discord. Your feedback is always welcome. You can write your feedback on Steam or Discord. Discord: https://discord.gg/Ifsunsets Bug report form [url=https://ripple-lamp-d9f.notion.site/Bug-Report-9cb993ba435b4c9ca7fae3d4541f2499](link)[/url] [img]{STEAM_CLAN_IMAGE}/43578563/9bb93eaf43cd0dc42af86711799fae171dc3e3c2.gif[/img]