[h1]■ Update Version: v0.4.1[/h1]
[h2]■ Bug Fixes[/h2]
[h3]■ Combat[/h3]
[list]
[*] Fixed an issue where monsters did not spawn when a base was built on high ground during the "Night of the Dead" battle.
[*] Fixed an issue where the eyes of drowned corpses did not appear red during the "Night of the Dead" battle.
[*] Monsters in the field will now spawn at night.
[*] The health of "Bombale" appearing during the Night of the Dead event has been significantly increased.
[*] Fixed an issue where the arrow turret continued to operate after the Night of the Dead event ended.
[*] Fixed an issue where projectile attack power at specific locations during the Night of the Dead was stronger than intended.
[/list][h3]■ UI[/h3]
[list]
[*] Fixed an issue where the survival failure UI would cause the mouse cursor to disappear after it appeared.
[*] Fixed an issue where the Enchanted Anvil stat name overlapped in certain languages.
[*] Fixed overlapping text in the Desert Armor quest in certain languages.
[*] Fixed an issue where where the monster Text and achievement text overlapped in certain languages.
[*] Fixed the issue where the Fairy stat window UI would detach in certain languages.
[*] Fixed overlapping Pollution text in certain languages.
[*] Fixed an issue where item names in the right-side toast UI would be cut off when obtaining items in certain languages.
[*] Fixed an issue where item description text would exceed the UI bounds in certain languages.
[*] Fixed an issue where inventory item tooltips showed excessively small text when the item name was long.
[*] Fixed an issue where upgrading the workbench for furniture would not allow the removal of bookmarks.
[*] Fixed an issue where the wave HUD appeared and disappeared upon death and resurrection during the night.
[/list][h3]■ Multiplayer[/h3]
[list]
[*] Fixed an issue where, occasionally, the Night of the Dead UI was not visible for guests.
[*] Fixed an issue where the status of interactable items in maps was displayed differently for hosts and guests.
[*] Fixed an issue where guests could interact with chests, beds, and other items owned by other players (e.g., retrieving or destroying them).
[*] Fixed an issue where guests could not share materials after installing a shared chest and reconnecting.
[*] Fixed an issue where room information was not updated correctly when leaving a multiplayer room.
[*] Fixed an issue where guests' movements appeared abnormal occasionally in multiplayer.
[*] Fixed an issue where skipped tutorials were shown again after sleeping and waking up in multiplayer.
[*] Fixed an issue where sounds that should be heard from a distance were heard too close in multiplayer.
[*] Fixed an issue where NPC rescues were impossible in a guest's environment in multiplayer.
[*] Fixed an issue where the remaining time for Night of the Dead was displayed differently between the host and guest after starting the event.
[*] Fixed situations where events were functioning abnormally after pressing the 'Give Up' button following a survival failure in multiplayer.
[*] Fixed an issue where guests could only cancel sleep by pressing the "F" key when in a sleeping state in multiplayer.
[*] Fixed an issue where the Fairy rest key did not work in multiplayer.
[*] Fixed an issue where the Healing Shot skill did not work for guests in multiplayer.
[*] Fixed an issue where trees planted by players looked different between the host and guest screens in multiplayer.
[*] Fixed an issue where puzzle effects in the Desert Dungeon appeared differently for hosts and guests in multiplayer.
[*] Fixed an issue where the Night of the Dead UI appeared when re-entering after leaving the Safe Night mode and sleeping in multiplayer.
[*] Fixed an issue where the water gauge on fields was not visible in multiplayer.
[*] Fixed an issue where traps in the Desert Dungeon were not activated in a guest's environment, blocking progress in multiplayer.
[*] Fixed an issue where monsters' stun effects did not disappear after the stun ended in multiplayer.
[*] Fixed an issue where items were visible in the inventory hotbar but not in the main screen hotbar when a guest entered the room during multiplayer
[*] Fixed an issue where items equipped in the bag (glider, bag) were not visible, regardless if the option was on or off in the display settings.
[*] Fixed an issue where 3 fire arrows were being crafted instead of 5, despite the display
indicating 5.
[/list][h3]■ Environment[/h3]
[list]
[*] Fixed an issue where characters could pass through certain environmental objects on the map.
[*] Fixed an issue where some chests were buried under the ground.
[/list][h3]■ Other Fixes[/h3]
[list]
[*] Fixed an issue where the Worms boss' close-range attack.
[*] Reduced frame drops when displaying the Night of the Dead result screen.
[*] Increased the performance of wood, bone, and leather gliders.
[*] Reduced the cooldown time when eating food or using potions from the inventory.
[*] Fixed an issue where V-Sync would be re-enabled automatically after being disabled in the settings.
[*] Fixed an issue where some traps could not be placed on foundations.
[*] Fixed an issue where, after purchasing a mount, the forward and side directional keys intermittently did not work when mounting.
[*] Fixed an issue where the Fairy skill occasionally did not activate after respawn.
[*] Fixed an issue where arrows shot by the player occasionally flew in incorrect directions.
[*] Fixed an issue where multiple shared chests could be installed in the same world after recovering and reinstalling buildings that contained shared chests.
[*] Various translations have been corrected.
[*] Fixed an issue where certain sounds were set to play too loudly.
[*] Increased the gathering rate for flint.
[*] Fixed an issue where, intermittently, the camera would rotate while controlling the ship.
[*] Increased the durability of dungeon doors by 4 times.
[*] Fixed an issue where map marker color changes did not reflect on the compass.
[*] Fixed an issue where external stairs could not be installed correctly.
[*] Fixed an issue where thorn damage was applied incorrectly.
[*] Fixed an issue where teleporting to the market while completing the Desert Armor quest would not trigger the quest completion window.
[*] Fixed an issue where the Farmer skill’s crop time reduction did not apply.
[*] Fixed an issue where tutorial 21 could not be completed in Safe Night mode.
[*] Fixed an issue where potions would not heal health when consumed during invincibility after resurrection.
[*] Fixed an issue where, if the furnace slots were full, duplicate items could not be placed with a single click.
[*] Fixed an issue where the mouse cursor was not visible when trading with NPCs.
[*] Fixed an issue where the Cthugha Stone would disappear after using a purification device when saving the game or when room gets destroyed.
[*] Fixed an issue where purchasing the sandwich recipe from Aiden did not unlock all recipes.
[*] Fixed an issue where the bestiary achievement displayed over 100% completion.
[*] Fixed an issue where the altar was deactivated and the Cthugha Stone was still placed after teleporting from Safe Night mode in some cases.
[/list][b]We are continuously working on fixing crashes and errors in the game[/b]
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.
Discord: https://discord.gg/Ifsunsets
Bug report form [url=https://ripple-lamp-d9f.notion.site/Bug-Report-9cb993ba435b4c9ca7fae3d4541f2499](link)[/url]
[img]{STEAM_CLAN_IMAGE}/43578563/9bb93eaf43cd0dc42af86711799fae171dc3e3c2.gif[/img]