12/27 Hotfix

[h1]■ Update Version: v0.4.1[/h1] [h2]■ Bug Fixes[/h2] [h3]■ Combat[/h3] [list] [*] Fixed an issue where monsters did not spawn when a base was built on high ground during the "Night of the Dead" battle. [*] Fixed an issue where the eyes of drowned corpses did not appear red during the "Night of the Dead" battle. [*] Monsters in the field will now spawn at night. [*] The health of "Bombale" appearing during the Night of the Dead event has been significantly increased. [*] Fixed an issue where the arrow turret continued to operate after the Night of the Dead event ended. [*] Fixed an issue where projectile attack power at specific locations during the Night of the Dead was stronger than intended. [/list][h3]■ UI[/h3] [list] [*] Fixed an issue where the survival failure UI would cause the mouse cursor to disappear after it appeared. [*] Fixed an issue where the Enchanted Anvil stat name overlapped in certain languages. [*] Fixed overlapping text in the Desert Armor quest in certain languages. [*] Fixed an issue where where the monster Text and achievement text overlapped in certain languages. [*] Fixed the issue where the Fairy stat window UI would detach in certain languages. [*] Fixed overlapping Pollution text in certain languages. [*] Fixed an issue where item names in the right-side toast UI would be cut off when obtaining items in certain languages. [*] Fixed an issue where item description text would exceed the UI bounds in certain languages. [*] Fixed an issue where inventory item tooltips showed excessively small text when the item name was long. [*] Fixed an issue where upgrading the workbench for furniture would not allow the removal of bookmarks. [*] Fixed an issue where the wave HUD appeared and disappeared upon death and resurrection during the night. [/list][h3]■ Multiplayer[/h3] [list] [*] Fixed an issue where, occasionally, the Night of the Dead UI was not visible for guests. [*] Fixed an issue where the status of interactable items in maps was displayed differently for hosts and guests. [*] Fixed an issue where guests could interact with chests, beds, and other items owned by other players (e.g., retrieving or destroying them). [*] Fixed an issue where guests could not share materials after installing a shared chest and reconnecting. [*] Fixed an issue where room information was not updated correctly when leaving a multiplayer room. [*] Fixed an issue where guests' movements appeared abnormal occasionally in multiplayer. [*] Fixed an issue where skipped tutorials were shown again after sleeping and waking up in multiplayer. [*] Fixed an issue where sounds that should be heard from a distance were heard too close in multiplayer. [*] Fixed an issue where NPC rescues were impossible in a guest's environment in multiplayer. [*] Fixed an issue where the remaining time for Night of the Dead was displayed differently between the host and guest after starting the event. [*] Fixed situations where events were functioning abnormally after pressing the 'Give Up' button following a survival failure in multiplayer. [*] Fixed an issue where guests could only cancel sleep by pressing the "F" key when in a sleeping state in multiplayer. [*] Fixed an issue where the Fairy rest key did not work in multiplayer. [*] Fixed an issue where the Healing Shot skill did not work for guests in multiplayer. [*] Fixed an issue where trees planted by players looked different between the host and guest screens in multiplayer. [*] Fixed an issue where puzzle effects in the Desert Dungeon appeared differently for hosts and guests in multiplayer. [*] Fixed an issue where the Night of the Dead UI appeared when re-entering after leaving the Safe Night mode and sleeping in multiplayer. [*] Fixed an issue where the water gauge on fields was not visible in multiplayer. [*] Fixed an issue where traps in the Desert Dungeon were not activated in a guest's environment, blocking progress in multiplayer. [*] Fixed an issue where monsters' stun effects did not disappear after the stun ended in multiplayer. [*] Fixed an issue where items were visible in the inventory hotbar but not in the main screen hotbar when a guest entered the room during multiplayer [*] Fixed an issue where items equipped in the bag (glider, bag) were not visible, regardless if the option was on or off in the display settings. [*] Fixed an issue where 3 fire arrows were being crafted instead of 5, despite the display indicating 5. [/list][h3]■ Environment[/h3] [list] [*] Fixed an issue where characters could pass through certain environmental objects on the map. [*] Fixed an issue where some chests were buried under the ground. [/list][h3]■ Other Fixes[/h3] [list] [*] Fixed an issue where the Worms boss' close-range attack. [*] Reduced frame drops when displaying the Night of the Dead result screen. [*] Increased the performance of wood, bone, and leather gliders. [*] Reduced the cooldown time when eating food or using potions from the inventory. [*] Fixed an issue where V-Sync would be re-enabled automatically after being disabled in the settings. [*] Fixed an issue where some traps could not be placed on foundations. [*] Fixed an issue where, after purchasing a mount, the forward and side directional keys intermittently did not work when mounting. [*] Fixed an issue where the Fairy skill occasionally did not activate after respawn. [*] Fixed an issue where arrows shot by the player occasionally flew in incorrect directions. [*] Fixed an issue where multiple shared chests could be installed in the same world after recovering and reinstalling buildings that contained shared chests. [*] Various translations have been corrected. [*] Fixed an issue where certain sounds were set to play too loudly. [*] Increased the gathering rate for flint. [*] Fixed an issue where, intermittently, the camera would rotate while controlling the ship. [*] Increased the durability of dungeon doors by 4 times. [*] Fixed an issue where map marker color changes did not reflect on the compass. [*] Fixed an issue where external stairs could not be installed correctly. [*] Fixed an issue where thorn damage was applied incorrectly. [*] Fixed an issue where teleporting to the market while completing the Desert Armor quest would not trigger the quest completion window. [*] Fixed an issue where the Farmer skill’s crop time reduction did not apply. [*] Fixed an issue where tutorial 21 could not be completed in Safe Night mode. [*] Fixed an issue where potions would not heal health when consumed during invincibility after resurrection. [*] Fixed an issue where, if the furnace slots were full, duplicate items could not be placed with a single click. [*] Fixed an issue where the mouse cursor was not visible when trading with NPCs. [*] Fixed an issue where the Cthugha Stone would disappear after using a purification device when saving the game or when room gets destroyed. [*] Fixed an issue where purchasing the sandwich recipe from Aiden did not unlock all recipes. [*] Fixed an issue where the bestiary achievement displayed over 100% completion. [*] Fixed an issue where the altar was deactivated and the Cthugha Stone was still placed after teleporting from Safe Night mode in some cases. [/list][b]We are continuously working on fixing crashes and errors in the game[/b] If you experience any issues after the patch, please tell us in our discord. Your feedback is always welcome. You can write your feedback on Steam or Discord. Discord: https://discord.gg/Ifsunsets Bug report form [url=https://ripple-lamp-d9f.notion.site/Bug-Report-9cb993ba435b4c9ca7fae3d4541f2499](link)[/url] [img]{STEAM_CLAN_IMAGE}/43578563/9bb93eaf43cd0dc42af86711799fae171dc3e3c2.gif[/img]