Looping World is an independent survival simulation game in which you have to play a conscious world, survive in a dangerous void, and at the same time survive to create more species.
The purpose of getting resources by clicking is to get resources quickly in the early stage. The imbalance of the values leads to the click becoming the main function.
A small amount of resources are reduced by clicking.
Greatly improve the automatic access to resources.
Note: increasing the intensity and volume of the world will increase the number of automatically acquired materials.
Part of the exploration event is to get a lot of resources when the world is not formed in the early days. The resources obtained by this series of events are very small for the middle and later period. High mortality leads to poor experience. It has been amended.
The death probability of some exploration events is reduced.
Current probability:
Death 20%
Get 80% of resources