Lay claim to unspoiled lands and pave the way for a fierce Viking tribe. Craft the ultimate settlement solo or together with up to x3 friends. Trust in the Gods and the power of the Eye of Odin and summon intelligent NPC villagers to provide camaraderie and relief from the toils of survival.
Hey Vikings,
We’re rolling out another patch today with a bunch of improvements and fixes.
Your continued feedback and bug reports are always appreciated.
Hope you have a great weekend and your tribes are faring well.
Don’t forget to check out our dev stream tonight over on twitch.tv/sandsailorstudio where you can ask us any burning questions you might have and check out how we play the game.
[b]Boop The Snoot[/b]
· Pups no longer eat when only slightly hungry
· Cooks no longer grab food from kennels
· Dogs no longer sit near player while hungry
· Fixed dog not sitting to be petted
[b]Gamepad Goodness[/b]
· Added gamepad button prompts throughout various menus.
· Added gamepad navigation support for stats and proficiencies in both inventory menu and villager menu.
[b]UI for U & I[/b]
· Fixed hover details panel not following correctly the target inside a scroll panel when using the gamepad.
· Fixed UI selection getting lost for a brief moment when a dialogue or a notification ends.
· Fixed input fields losing focus if your cursor exits in the input field box.
[b]Villager Brain Tweaking[/b]
· Fixed kleptomaniac hunters (archers no longer grab items unrelated to their job)
· Crafters no longer complain outside work hours
· Gatherers no longer fill storages with items they are not supposed to gather
· Farmers now plant as soon as they are able instead of tilling the entire field first
[b]Pause Priorities[/b]
· Added pause menu while using the boat.
· Fixed bellows proficiency gain when the game is paused
[b]Don’t Forget To Save![/b]
· Fixed potential disconnect if a client leaves the game during a boss fight
· Saving should be a quicker on larger worlds
[b]I Can’t Think of Cool Titles For These I’ve Let You All Down[/b]
· Vehicles that glitch out of the map are automatically destroyed
· Removed dyer and weaver L2 requirements
· Added decay to Spoiled Food