18/09/2024 Update

The Curse Of Slimetopia Playtest

Not a major change in terms of how the game looks or feels to play but an important update for future development. [list] [*] Move the project from Godot 4.2.2 to Godot 4.3. Some node conversions have occured as a result of this. [*] Cleaned up some of the scene trees. [*] Remove a bunch of tiles that the player will never be able to see. This will cause a tiny performance improvment. [*] Added a patch notes panel to the main menu. [*] Enabled MSAA at 2x and 'Snap 2D transforms to pixel' in the project settings. The result should be some slightly cleaner text and a small reduction of jagged edges across the game. [/list]