Just a few changes mainly to assist players with wall jumping. This mechanic was not really intended to be difficult but in some cases players found it near impossible to perform correctly or consistantly.
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[*] X and Y velocities both increased slightly to make wall to wall jumps slightly easier
[*] A very short buffer has been added to allow the player to move away from the wall before pressing jump.
[*] Adjusted some of the wall jumps across the levels to make them far less punishing (including the hellish tutorial part!)
[*] Sliding down a wall is now slightly slower and has a very tiny speed increment that is capped to make the walls feel less slippy.
[*] Added a link to Godot's Licensing page within the credits.
[*] The menu button on the credits screen can now be pressed with keyboard and controller.
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