Fast-paced and brutally challenging, Eldest Souls is a unique Soulslike experience. In a final act of vengeance, the Old Gods have unleashed a great Desolation upon the world. Mankind's only hope lies with a lone warrior… and his greatsword of pure Obsydian.
[i]Hello everyone, Fallen Flag Studio here! We hope everyone is doing great; we're excited to share with y'all the latest Eldest Souls balance changes!
Many of these changes have been inspired by our Community, and are aimed at spicing up a little some Shards while also giving a much needed balance pass to some of the bosses to finesse the experience for both old and new players![/i]
[h2][b]Balance[/b][/h2]
[h3][b]Shards[/b][/h3]
[list]
[*][b]Lightbringer (Azikel Shard Active) -[/b]
[list]
[*]Damage per tick: 7 -> 10;
[*]Speed increase buff: 25% -> 35%;
[/list]
[*][b]Lunar Inspiration (Aryana Shard Active) -[/b]
[list]
[*]Increased damage of all attacks by 25%;
[/list]
[*][b]United's Blessing (Eos Shard Active) -[/b]
[list]
[*]Fire attack damage: 75 -> 90;
[/list]
[*][b]Empire's Wrath (Depths of the Forgotten Shard Active) -[/b]
[list]
[*]Max damage: 200 -> 250;
[/list]
[/list]
[h3][b]Infusions[/b][/h3]
[list]
[*][b]Crimson Counter (Deer God + Counter) -[/b]
[list]
[*]Self-damage taken on activation: 45% HP -> 35% HP;
[/list]
[/list]
[h3][b]Bosses[/b][/h3]
[list]
[*][b]Eos, God of Unity -[/b]
[list]
[*]Fire Font attack size increased by 33%;
[/list]
[*][b]Hyem of the Frigid Waste -[/b]
[list]
[*]Icicle size increased by 25%;
[*]Max number of icicles and runes increased by 35%;
[/list]
[*][b]Deer God -[/b]
[list]
[*]Blood Lilies now require 20% more blood spilled to grow;
[/list]
[*][b]Warden of Purity -[/b]
[list]
[*]The Warden's hands now take 25% increased damage;
[/list]
[*][b]Aryana, First of the Moon -[/b]
[list]
[*]Increased HP by 15%;
[/list]
[*][b]Drakmur, the Nightmare -[/b]
[list]
[*]Drakmur melee attacks now created a random number of darkness orbs.
[/list]
[*][b]Zylad, Lord of Steel -[/b]
[list]
[*]Dragonslayer Sword (Floating sword) now has a better hit check to avoid players being sometimes dragged by the attack while dodging.
[/list]
[*][b]The Rejected Daughter -[/b]
[list]
[*]Cobwebs spawn time increased by 15%.
[/list]
[*][b]The Rotting Crown -[/b]
[list]
[*]Lightening Orbs no longer stun players again if the player is already stunned.
[/list]
[*][b]Eksyll, Princeps -[/b]
[list]
[*]Reduced cool-down time of special attacks by 25%
[*]Reduced cool-down of falling rocks during final phase by 25%.
[/list]
[*][b]Abyssal Guardian (NG+ Guardian) -[/b]
[list]
[*]Corruption zones size reduced by 20%
[*]Corruption zones now spawn 35% less often.
[/list]
[/list]
[i]Us at Fallen Flag want to thank all the players for the continuous and amazing support that Eldest Souls has received since launch. Please keep sharing your feedback with us through the [url=https://discord.gg/ZfBawTQ]Community Discord[/url][/i], and keep an eye on our socials for more Eldest Souls and of course future projects!
PS: Here's some Steam keys to share with your friends (if you're fast enough!)
[list]
[*]LNKGL-GKERK-M5C@TN
[*]VX@F3B-XXGHT-9HNDM
[*]VMHH7-Q0@EZJ-NL9K7
[/list]
PPS: we've added some @ symbols in the codes to counter those pesky bots, make sure to remove any @ symbol before claiming your key!