Crush monsters and get loots in the classic turn-based style of deep dungeons and high adventure! Grow the Dungeonmans Academy, a bastion of learning that expands as you play. Serious gameplay with a light-hearted atmosphere, combining the feel of history's great RPGs and dice-slinging adventures around the tabletop.
Fixed five or so bugs reported on the Discord server.
Raging Hateglacier was cheating and not respecting the cooldown on its Ice Spike ability. That's fixed. The spike hits a little harder now and scales with your level, but fires less often. Don't worry, big ice brosif can still tangle in melee with your foes.
Fixed alert behavior for monsters that take hits from pets while the player is far away. You should see some more aggression from monsters, especially in outdoor areas.
Started working on a Warlord update. Probably shouldn't check this part in yet but I gotta get a couple crash bugs fixed so in it goes.