[0315] V0.80.27 Bug Fix Patch Update

Magicraft

"Magicraft" is a Roguelike game that uses a variety of spells to match unimaginable spell effects, and the construction of ultra-high degrees of freedom cannot even be exhausted by developers.

------- tweaks ------- Added Frost Crystal Ball shattering effect Lightning Sprint now has a progress bar The effect of Arcane Barrier is now hidden during Lightning Rush. The backgrid will now not recharge when the recast or synthesis screen is opened in the workshop. Magic Drawer can now only draw magic from one player unit, but the amount of magic drawn has been increased slightly A pop-up window will appear when unlocking a set Stroke puzzle level base colours have been enhanced ------- Fixes ------- Fix chapter 4 boss level may be cursed to teleport to the door Fix Gina's position in the episode not aligning with the shadow Fix for picking up staffs with mimicry to be able to copy them Fixes meteorites not destroying the bats released by the magic drawer in chapter 4 Fixed the issue where the rolls outside the wall counted as falling into the abyss when the spell Rotation + Roll goes through the wall Fixed the issue that if the staff was removed during the release of multiple magic books and a new magic book was summoned, the new magic book would behave abnormally. Fixed the issue where the Pillar of Light body was slightly lower than its actual position. Fixed the issue where the shadow of the Wall of Light fusion essence and the body were in opposite positions, so that when the pillar hit the ground, the shadows would no longer move down together. Fix the issue where the double-headed gut would hit itself Fix for some damage not dealing 4x damage to summons Ghost if there is no target make him walk randomly around the field to prevent players from being invincible outside the walls after stealthing Trying to fix chapter 4 boss deaths that cause lags Fix that being at camp shouldn't still be able to return to camp