Warlords Under Siege is a mix of RTS and Roguelike genre, where you build a small city and defend it against continuous waves of enemies. Improve your assortment of weapons with each playthrough, unlocking new possibilities to beat the ever-increasing threat.
Fates of Chaos update brings with it a new game mode called [b]Chaos[/b]. Experience a tide-turning card once per minute! It's designed to be fun, chaotic, and definitely [b]not balanced[/b]!
Additionally if you're a Twitch streamer, you can now connect your account to the game in the Options panel. Your viewers can then vote on chaos cards that drop, and can display their names above friendly and enemy units by using [b]!join def[/b] or [b]!join attack[/b] commands in chat!
Changelog
[list]
[*] Added CHAOS MODE, use at your own risk! Best played with endless mode :)
[*] Added Twitch mode. Viewers will have their name displayed above units when typing '!join attack' or '!join def'. Can also '!vote' on chaos mode options. Enabled from Options (top right corner)
[*] Enemy missile units will now prioritise targeting units on walls, instead of the walls themselves
[*] Missile units will no longer ignore the order to mount a wall if already shooting at an enemy
[*] Giant is now correctly affected by nightmare modes
[*] Building weapon damage is now displayed correctly when boosted by modifiers, such as statues
[*] Reduced Inspiring Statues Iron cost from 1000 to 500
[*] Improved building UI and added some cushty sounds
[*] Various UI panels are now animated
[*] Units will no longer mindlessly prioritize attacking the nearest enemy when ordered to move somewhere
[*] Building Weapons now display their bonuses from modifiers (such as statues) correctly
[*] When multiple units are selected, holding ctrl and clicking on unit order buttons (stop, defend/attack, return to barracks) will affect all selected units
[*] Significantly increased prices of repeatable Town Hall upgrades
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