0.78.02 Experimental Update.

Stranded Deep

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.

Hey everyone, [h3][i][b]A new experimental build (0.78.02) is now live with some more quality-of-life fixes, Inventory changes and an important fix for the Aircraft Carrier.[/b][/i][/h3] This build features some changes and improvements to the Inventory mechanics. We recognized that the idea of your hands acting as an extra ‘slot’ for your held item and not being visible in the inventory was confusing. This mechanic also made it difficult to transfer held items into storage. Now the item you’re holding is displayed in the first inventory slot. The slot to the left of this is reserved for other inventory actions, like empty hands, or navigating between storage. We’ll be tweaking storage mechanics as we look at ways to encourage players to use storage more often. This is our preferred way to deal with players gathering large piles of items--which tanks performance. We don’t have any restrictions on the number of items you can gather and craft so it’s quite easy to do. So, we’ll be improving and making it more convenient for players to use and navigate storage. We’ll also be adding in a method to destroy smaller items that you decide are unneeded, which currently hang around wasting resources.. We found the cause of a frustrating bug where players were losing items left inside the Aircraft carrier. We’ve also upgraded to Unity 2019 which went smoothly but let us know if you see anything strange! Have fun :) Stay Alive! Beam Team -- [h3][b]Changes[/b][/h3]- Increased [b][i]Storage Container[/i][/b] slots from 3  5. - Increased [b][i]Inventory[/i][/b] slots from 10  12. - Changed [b][i]Inventory[/i][/b] to display the item the player is holding in slot 1. - Changed [b][i]Inventory[/i][/b] to pop an item that matches the sub-type if it can’t find a matching item of the full type, ie: a player will switch to holding a Crude spear after using all their Refined Spears. - Changed [b][i]Inventory[/i][/b] drop action from secondary ‘click’ to ‘short press’ (only in menus) - Changed [b][i]Wood Crates[/i][/b] to be craftable. - Changed [b][i]Wood Crates[/i][/b] to refund materials. [h3][b]Bug Fixes[/b][/h3]- Fixed physics objects falling through [b][i]Aircraft Carrier[/i][/b] when loading, ie: Gyro parts and supplies. - Fixed [b][i]Bird Snare[/i][/b] not snapping to terrain correctly. - Fixed [b][i]Storage[/i][/b] pointer drawing behind slot icons. [h3][b]Dev Notes[/b][/h3]- Upgraded to Unity 2019.4.20f1. - Reverted to Steam SDK 1.48.